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I think there are some problems with the lighting/shadows. Plus there is the problem of making anime faces look decent in 3D, the best way in my mind is to use cellshading and make it look "cartoony" completely, but sadly they don't use that too often. Still, it's not as horrible as Star Ocean 4 was with its faces, though some of them looked decent but Edge's face was especially terrible...no wait, Edge was terrible in general, bad example.
 
I wish MS would consider a KI PC port. Seems like fun to play however the likelihood of me purchasing an Xbox One is nil. Is it any easier to pull off moves and combos than Street Fighter. I still can't seem to get accustomed to the controls.
 
I wish MS would consider a KI PC port. Seems like fun to play however the likelihood of me purchasing an Xbox One is nil. Is it any easier to pull off moves and combos than Street Fighter. I still can't seem to get accustomed to the controls.
I wish MS would really port KI to the PC so that more People have Access to in my humble opinion best fighting game of all time. KI is probably the most underrated game in history of fighting games in my opinion and there are two simple reasons:

1. It started with not many characters and new ones Keep coming over still. That's for sure something not many People will like as fighting games usually have a great amount of Players when released.

2. The bad XB1 Propaganda where everyone believe it can't do gaming at this Point in time.

The game itself has been developed to perfection and you have to actually Play the game properly to realize it. The Point #1 above was a downside but at the same time it has been a bless as it has helped the comunity to build the game and not developers. Unlike many fighting games out there KI is smooth and isn't clunky, it allows easy Combos but it turns stupidly technical if you actually care to improve yourself. A good example is when you already played KI and Play MKX for example you will end up wanting to facepalm. MKX is a great game tho. we have other fighting games like Street Fighter and Guilty Gears xrd but you have to Play KI to actually understand it's superiority.

The game bring Balance in fighting game to a whole new Level and is not just about doing Special attacks and small Combos or even Long Combos but developing a strategy for every single match as there is a escape for every single Combo and attacks even while executing them. KI is the only reason why i ever decided to buy an XB1 and i'm more than glad i did.
 
I wish MS would really port KI to the PC so that more People have Access to in my humble opinion best fighting game of all time. KI is probably the most underrated game in history of fighting games in my opinion and there are two simple reasons:

1. It started with not many characters and new ones Keep coming over still. That's for sure something not many People will like as fighting games usually have a great amount of Players when released.

2. The bad XB1 Propaganda where everyone believe it can't do gaming at this Point in time.

The game itself has been developed to perfection and you have to actually Play the game properly to realize it. The Point #1 above was a downside but at the same time it has been a bless as it has helped the comunity to build the game and not developers. Unlike many fighting games out there KI is smooth and isn't clunky, it allows easy Combos but it turns stupidly technical if you actually care to improve yourself. A good example is when you already played KI and Play MKX for example you will end up wanting to facepalm. MKX is a great game tho. we have other fighting games like Street Fighter and Guilty Gears xrd but you have to Play KI to actually understand it's superiority.

The game bring Balance in fighting game to a whole new Level and is not just about doing Special attacks and small Combos or even Long Combos but developing a strategy for every single match as there is a escape for every single Combo and attacks even while executing them. KI is the only reason why i ever decided to buy an XB1 and i'm more than glad i did.
Cool, thanks for explaining all that. I think most of my issue with Street Fighter is I misunderstand the button combinations for the moves besides being uncoordinated as hell. :p
 
Cool, thanks for explaining all that. I think most of my issue with Street Fighter is I misunderstand the button combinations for the moves besides being uncoordinated as hell. :p
Street Fighter is in my opinion the second best fighting game of all time but the fighting mechanics leave a lot to desire. Misunderstanding button combinations is quite common and i had a nice talk with Schumi4ever the other day about MKX and fighting games in General. The Problem i see is you are either good at it or not everything in between is rare. One of the reasons is because you Need dedication to actually reach a good Level. KI solved that Problem by allowing easy Combos and at the same time it balanced the game as well. Having easy Combos help you not to give up as you actually achieve something instead of just few hits or Special attacks. However easy Combos produce very low damage as well as potential damage but teach you to master the basics.

Another Thing is that People tend to spam Special attacks and if you Play against experienced Players they will get you easily and apply some Combos and Special attacks. All you can do is watch the secuences and scratch your head while waiting until is complete. In KI as i explained everything is breakable at any time so you have to be Aware everytime and everywhere. This helps to solve your second Problem which is being uncoordinated as you are forced to coordinate your moves else you get a c-c-c-ombo breaker in your face so to say :) having that prevents you from gaining bad habits of just smashing buttons and uncoordinate gaming. However, missing Combo breaks are punishable depending on your Timing which is the third Thing you are forced to learn as well in KI.

While the word "Forced" sounds a Little bad is all teached in a smooth way so at the end is a win to win Situation.
 
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