I've just been testing the start of a few games, like Disgaea, and I've been wondering what exactly is limiting the speed of PS2 emulation on your average system? I know that this is different on every system but hear me out. Most of the time when running it I get a fairly low CPU usage(10-40%) , and from screenshots it looks like that's common for a lot of other people. So does this mean the primary limiting factor on most systems is generally the graphics card, or is it something totally different, like memory bandwidth, etc?
I realize the emulation is still in it's early stages and a lot of optimization is left to be done, but I'm jsut curious if there is some major physical difference that we're going to have to wait for PCs to catch up on.
Or is this one of those questiosn that's just really stupid?
I realize the emulation is still in it's early stages and a lot of optimization is left to be done, but I'm jsut curious if there is some major physical difference that we're going to have to wait for PCs to catch up on.
Or is this one of those questiosn that's just really stupid?