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bidule

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Discussion starter · #1 ·
Hi,
I've some problems emulating FFX (SCES-50491) on pCSX2: background graphics aren't completely present: there are just some triangles as on the screenshot here:
Image


I've tried to change graphic settings but it's the same, and if i apply the patch FFX with F9, it crashes.
Apart from that, it runs with ZerogGSKosmos 0.96, and MTGS and Dual core mode enabled... (FPS about 20-40)

My CPu is an AMD Turion Dual core 1.6gHz, and my graphic card is a Geforce Go 7200.

Can anyone help me? because I haven't found anything in the forum (maybe because of my poor english!)
 
you have probably 2 choices.

1. Try pressing F9 while FFX is initially booting (before anything shows)
2. turn off MTGS and press F9

other than that i dont know what you can do.. can you confirm the CRC for your version for me.

you can see this by booting the game then pressing escape before it loads too much. itll appear on the line that says

loadElfFile: cdrom0:\SCES_504.91;1; CRC = ######## <-- here
 
Discussion starter · #3 ·
I've tried several times the two choices but it always crashes...

My CRC is: A39517AE

If it can help you, this graphic problem doesn't appear with GSDX9 and NLOOP 0 hack enabled but the game is very slower.
 
ok it should auto enable, redownload pcsx2 to make sure you have R2, because your CRC is in there and it should pick it up.
 
hm did you add the CRC of the french FFX?
because the R2 didn't had it.

edit: ah sorry that was FFX-2

can you add these CRCs to pcsx2 too?
e1fd9a2d < FFX-2 international + last mission
9aac530c < FFX-2 french version
some users asked about the crashes with MTGS&DC when FFXhack turned on, so i sent a pcsx2 build with their CRCs to them via PM.
 
case 0x6a4efe60: // ffx(j)
case 0xA39517AB: // ffx(e)
case 0xBB3D833A: // ffx(u)
case 0x941bb7d9: // ffx(g)
case 0xD9FC6310: // ffx int(j)
case 0xa39517ae: // ffx(f)
case 0xa39517a9: // ffx(i)
case 0x658597e2: // ffx int
case 0x941BB7DE: // ffx(s)
case 0x3866CA7E: // ffx(asia)
case 0x48FE0C71: // ffx2 (u)
case 0x9aac530d: // ffx2 (g)
case 0x9AAC5309: // ffx2 (e)
case 0x8A6D7F14: // ffx2 (j)
case 0x9AAC530B: // ffx2 (i)
case 0x9AAC530A: // ffx2 (f)
case 0xe1fd9a2d: // ffx2 last mission (?)
case 0x93f9b89a: // ffx2 demo (g)
case 0x304C115C: // harvest moon - awl
case 0xF0A6D880: // harvest moon - sth
g_FFXHack = 1;


thats the current list

but these will be invalid anyway in 0.9.3, the gs hacks will be controled by the pnach files. for example

zerogs=00000100

would enable the FFX hack on the game you made the pnach for. The settings and setting calculation can be done from inside the next zerogs :)

case 0x6a4efe60: // ffx(j)
case 0xA39517AB: // ffx(e)
case 0xBB3D833A: // ffx(u)
case 0x941bb7d9: // ffx(g)
case 0xD9FC6310: // ffx int(j)
case 0xa39517ae: // ffx(f)
case 0xa39517a9: // ffx(i)
case 0x658597e2: // ffx int
case 0x941BB7DE: // ffx(s)
case 0x3866CA7E: // ffx(asia)
case 0x48FE0C71: // ffx2 (u)
case 0x9aac530d: // ffx2 (g)
case 0x9AAC5309: // ffx2 (e)
case 0x8A6D7F14: // ffx2 (j)
case 0x9AAC530B: // ffx2 (i)
case 0x9AAC530A: // ffx2 (f)
case 0xe1fd9a2d: // ffx2 last mission (?)
case 0x93f9b89a: // ffx2 demo (g)
case 0x304C115C: // harvest moon - awl
case 0xF0A6D880: // harvest moon - sth
g_FFXHack = 1;


thats the current list

but these will be invalid anyway in 0.9.3, the gs hacks will be controled by the pnach files. for example

zerogs=00000100

would enable the FFX hack on the game you made the pnach for. The settings and setting calculation can be done from inside the next zerogs :)

edit: looks like the french crc is wrong anyway :/ put an A instead of a C
 
Discussion starter · #7 ·
I haven't understood very well what you wanted me to do but I noticed that the two files A39517AB.xml in the "main" directory and A39517AB.pnach in the "patches" directory had a A39517AB name instead of the A39517AE returned by the emulator so I just replaced the B by E in the two files' name and it does work!! :thumb:
the ffxhack is launched automatically and my graphic problem doesn't appear anymore!! (why? I absolutely don't know :emb: )
I hope it will run for the entire game now...

Thanks for your help ;)
 
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