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Zapages

· Prince of Persia
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1,104 Posts
Discussion starter · #1 ·
Because of the number of questions, they couldn't answer all of them. Here it is:

Q1 (from Optimus122): What style of gameplay is involved in the GBA version of the game..is it at all like the original games or is it more like the game Alladin?
A: The Game Boy Advance version will try to emulate what is being done with the big brother consoles. You will see a high level of Prince animations, amazing graphics, and the ability to manipulate time. Yes….you will be able to use the powers of the dagger of time to rewind, fast-forward, freeze, etc. The controls are a lot more responsive so it’s even better than the original. Aladdin this is not.

Q2 (from Optimus122): How is the sword fighting in the ( PS2 ver ) game , is it challenging , is there a need to block and parry and thurst or is it more hack and slash?
A: We can answer this question with one word “R1”…that’s the block button… be prepared to use it.

Q3 (from gmiguel): the game was originated in PC and now is the reverse: first for boxes and then to PC. I am a PC user. How much are we going to loose for this reason? (hope nothing)
A: Lose? How about gain!!! We currently have a separate team who is taking the PS2 code and optimizing it for the Xbox console….and we have a separate team taking the Xbox code and optimizing it for the PC. End result……visual masterpiece. The game will play equally well across all platforms.

Q4 (from Kelly_Meltzer): Is there any particular reason you have abandoned the classic turban-and-scimitar look (i.e. recent world events)?
A: Actually, the Prince begins his adventure in a classic war outfit crafted especially for him. While he does not wear a turban….he does wear head attire. The cool thing about the game is that the Princes appearance changes as he progresses. What was a once a fully clothed, royal Prince at the beginning of the game becomes a war-torn battle hero at the end of the game…only sporting pants and shoes. It’s very cool to watch the Princes appearance reflect his adventures.

Q5 (from Tary): I know it way to early but do you intend to release a playable demo because it's nice to know what your buying (It's also a good why to see if it runs on your system)
A: We will be releasing demos for the PlayStation 2 and Xbox consoles in mid-September. We’re aiming to have the PC demo available in November. Trust us, if you get a chance to play it on one of the consoles – DO IT….there’s a very special bonus that you’ll want to get your hands on.

Q6 (from Solidroar): What kind of extra features can we expect when connecting the GCN version with the GBA build of the game? A multiplayer game would make an excellent use of it (the GBA player can control the female character to help the Prince in the GCN version or race against him).
A: We will support GBA / GCN connectivity in a really cool way!! To give you an idea – you will be able to unlock a bonus map, special challenges, and other cool things. We can’t give too much away right now but it’s definitely something that’ll make GCN / GBA owners very happy. Did I mention that you’ll be able to play as the Princess in the GBA version? More on that later.

Q7 (from Zapages): Only PS2 version will be available for the people who live in PAL countries. I don’t think that’s fair.
What was the reason for this?
A: Don’t you live in Florida? You’ll be ok. =)

Q8 (from GaijinBlaze): Will there be any graphical differences among each/any of the console versions of the game?
A: Absolutely! We have implemented separate teams for each console (PS2, Xbox, GameCube) to take game code and optimize it for a each system. While the game plays the same….the differences between console power will definitely be noticeable.

Q9 (from Zapages): Will there be any co-op missions, with Farrah and the Prince?
A: Yes! While the Princess is not a “playable” character, I promise that without her, nothing is possible in this game. She’s a very integral character in the game and will break the boundaries of traditional “Non-Playable Character” roles. But the questions remains……is she on your side or not?

Q10 (from Zapages): I was reading in Xbox Nation Magazine that the Xbox version will have downloadable extras. Could you please enlighten us with what types of downloadable content or extras will be available?
A: Research and you shall uncover the truth. WE DO HAVE XBOX LIVE CONTENT. While we really cannot elaborate more at this point….we will say this….”GOT FRIENDS?”.

Q11 (from Zapages): From what I can judge from all the videos of PoP Sands of Time. I have noticed that there isn't deep fighting system and "your enemies" are easily killed, but would there be better A.I in the final product.
A: What you don’t know can hurt you. =) The reality is that the fighting system is very deep. Players are encouraged to use their imagination when fighting because there’s a ton of fighting combos that can be discovered in the game. Also, you are correct….many of the early videos do not have “tweaked” AI….the sand creatures are very intelligent and will block your obvious blows. The Prince will need to get creative to take enemies out….and you’ll have plenty of moves to accomplish that.


The team took some time out in their spare time to answer these, so I'd like to thank them. We will do another one very soon!


Tim 'tbd' Ernst
Associate Community Manager
ubi.com
Source: Ubi's Prince of Persia Sands of Time Forum
 
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