Right now I'm play GTA San Andreas for PC
9.5 out of 10
9.5 out of 10
And Ono said its not planned, but asked that we keep bugging Capcom if we want it!GGUK – Will there be a PC version of Super Street Fighter 4?
Leo Tan – Ah, I can’t remember. I can’t remember what we’ve said. If we’ve said that there is, then there is, and if we haven’t, then I can’t say just now.
umm....yeah you know there's something called "SKILL" which you need to overcome the "CHALLENGE" in a game (not just this one). You're just complaining about every thing that can potentially harm you in-game and listing it as an issue. What do you want? Zombies and thugs in pink dresses having tea asking you to head shoot them?There are several issues with STALKER, though.
1. Without patches, it's a crashing, bugged mess.
2. It's realism is both its selling point and its bane:
- Without armor, you're dead just as fast as your enemies (who are more numerous than you are). Your chances don't improve much WITH armor, either.
- Equipment deteriorates, and you have no way of repairing it.
- You'll need food and drink, requiring inv. space and weight limit.
- Speaking of it, your weight limit is so low you'll have fatique problems carrying 2 pieces of armor, 3 weapons with just enough ammo to come by, an odd assortment of around 5 medkits and maybe a rad suit. Realistic but impractical.
- Wounds often come with the "bleeding" status effect, requiring you to hoard high-rate medkits or bandages, in addition to those you need to keep yourself alive.
- Radiation acts as an invisible wall to places you are not meant to go. Unfortunately, sometimes you'll only realize that when the poisoning is already near it's deadly limit.
3. Pretty much every sidequest is timed. Not just finishing it, but also getting your reward. And if you don't get it in time, the quest will count as failed and you might not get the ending you've been rooting for. And more often than not, this will require backtracking, possibly triggering another sidequest in the process.
4. Apart from the opening and ending(s), the story is told by walls and walls of text.
5. No character, including your own, really stands out. The main quest is often pretty bland and feels disconnected. The sidequests are numerous, but repetitive. The stashes left by dead stalkers are a nice idea, but you won't care to look for them after a short while.
6. The STALKER rating in-game would be a nice addition, but you don't really meet any other member of the list or get any outstanding reward, so it stays a means and end to itself.
EDIT: 7. Anomalies often blend into their environment or block passages you are meant to cross. So you'll run into them more often than you'd need to.
8. The poltergeist is the most annoying anomaly: you have no clue (except being locked in a room with it) that you need to kill it to continue. It'll probably eat up all the ammo you have hoarded without showing any sign of releting before surprisingly collapsing.
If you want a postapocalyptic RPG/shooter done correctly, get Fallout 3. It even runs better on my "minimal requirements" PC.
Without a monitor, a computer is of no use1. Without patches, it's a crashing, bugged mess.
RE5 gold edition first pls..darksamus said:And Ono said its not planned, but asked that we keep bugging Capcom if we want it!
This is the latest things that have been said about it!
People on the site are asking for that too, including myselfRE5 gold edition first pls..
Hmm, quite the total opposite of my experience with the game actually.Finally, I kicked Prototype's ending.
Boring story
Boring cutscenes
The ending is so lame
Gameplay is so-so
4/10 meh
Just shows how much you can do in this game.^Hehe nice image & i agree with you, though my end boss fight was easy i managed to get into a chopper and the stupid boss jumped on the propellers and died :rotflmao:.
In what way? No seriously. In what way did it suck?That was the only good part of the game. The character. Rest of the game blew.
http://forums.ngemu.com/1849801-post826.htmlIn what way? No seriously. In what way did it suck?
The gameplay was great and you could do soooo much things. (Karateckicking a heli and then hijacking it MID-AIR is one of my most favourite things ever). There are a lot of side-missions....
Not to mention that the story while not utterly mind blowing told with a great narrative that is way too underused in games. It seriously got me thinking about the plot and how everything is connected. The web was extremly cool.
So you basically critizize something which can be applied to nearly all open world games? In a game that's clearly based on a over the top superhero/villian storyoO
Yeah, bringing up angry joe (which is a 100% complete reviewer and not someone who tries to make entertainem.... Oh wait). Saw it, seen it. Still not entirely true.