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Iceydamo

· IceyD the Ice Cold Prince
Joined
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176 Posts
Discussion starter · #1 ·
I cannot rin dino crisis it will not pass the this game contains........ scrren and i have problems creating sbi and m3s files can someone help me if this game can run on epsxe can someone tell me how please i am using lewpy's 3dfx/glide3 gpu version 1.40 here r my settings
Lewpy's Glide³ Plugin Configuration Information v1.40
-----------------------------------------------------

Computer Information
OS : Microsoft Windows ME (v4.90 Build 3000)
DirectX : DirectX 8.1 installed
Processor : Intel Celeron (CuMine), 602Mhz (1 off) (00/0683)
16kb L1-I, 16kb L1-D, 128kb L2 (on-chip)
Memory : 127Mb

Core Emulator
ePSXe : C:\EPSXE\EPSXE.EXE
: 05/05/2002 21:32, 162304 bytes - v1.5.2

*------*----------------------*---------*------------------*
| Type | Plugin Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | scph7502.bin | | 17/07/2000 23:28 |
| CDR | cdrPeteAspi.dll | 1.10 | 10/03/2002 21:00 |
| GPU | gpuPeteD3D.dll | 1.65 | 05/08/2002 20:22 |
| SPU | spuEternal.dll | 1.30 | 06/05/2002 00:01 |
| NET | DISABLED | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Auto Load PPF Files | No |
| Country | AutoDetect |
| SPU Sound Enabled | Yes |
| SPU CDDA Enabled | Yes |
| SPU XA Enabled | Yes |
| SPU XA Read Enabled | Yes |
| SPU IRQ Hack | No |
| CDR Drive Letter | First Available |
| CDR Accurate Timing | Yes |
| CDR No Param Overwrite | No |
| CDR Subchan. Enabled | No |
| CDR Subchan. Reading | No |
| CDR Subchan. Caching | No |
| CDR W9x Subchan. Reading | No |
| CDR W9x Subchan. Caching | No |
| CDR W9x Subchan. CachingLG | No |
*-----------------------------*---------------------*
| Note: Some settings may be from old versions |
*---------------------------------------------------*

Glide³
Board : Voodoo4 (tm)
Total UMA : 32Mb
Version : 3.10.00.0657
File : C:\WINDOWS\SYSTEM\glide3x.dll
: 05/05/2000 00:00, 325632 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 640x480x32x2 |
| Refresh Rate | 85Hz |
| Texture Depth | 32Bit |
| Emulate MASK Bit | Yes |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | Off |
| Frame Skip | Disabled |
| FrameRate Limit | Auto |
| System Type | PAL |
| FrameCap Method | New |
| Draw Method | Bright |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Disabled |
| Alpha Testing | Normal |
| FrameBuffer Access | Write |
| Off-Screen Drawing | Basic |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Enabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| True Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| Extreme Coord Fix | Enabled |
| Force Screen Clear | Disabled |
| Odd-Even Update | Enabled |
| Pure Software | Disabled |
| Dithering | PSX Controlled |
*-----------------------------*---------------------*
my sound plugin is eternal spu plugin version 1.30
and my cdrom plugin is petes cdr aspi/ioctl version 1.10

i have a voodoo 4500 graphics card a sound blaster live 1024 player soundcard an lg 52X cdrom 600mhz celron prosser 128 mb of memory and running windows me can someone please help me
 
Discussion starter · #2 ·
i had to use petes d3d plugin to get the pic because every time i tryed with the 3dfx plugin you could not see what the pic was
 
Discussion starter · #4 ·
thx mate but something still has me batheld i made an iso about 10 mins ago and tryed it with the iso and its boots fine with the iso but why not with the cdrom by the way it is the pal version i have, I would use the iso if i wasnt so low on disk space
 
In the next version of ePSXe, the Dino Crisis problem will be fixed. It is due to Mod Chip protection that it refuses to alow the game to load beyond that screen. The next version of ePSXe will go around the mod chip protection and will enable Dino Crisis and other games like it to run w/out patches or anything else set up. These games will run just like any other PSX game. I know this because I am a beta tester for ePSXe and I have a beta of the next version. It boots up Dino Crisis just fine. This should apply to the PAL version as well as it already does to the NTSC version (which I have).
sincerely,
sx/amiga
 
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