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Discussion starter · #621 ·
the only problem is... its not C... is Freebasic, so... this reduces a lot the amount of people that will want (or can) work on this... but yeah, i guess that is not a problem release the source...
 
the only problem is... its not C... is Freebasic, so... this reduces a lot the amount of people that will want (or can) work on this... but yeah, i guess that is not a problem release the source...
isn't freebasic just the compiler?
 
Thank you!

Thank you! This is program what I need, I want rotate emulator, but can't and now with this application I can do it!
Why you don't make other rotation options, example, 90 and 180 degrees?

This application and no$gba have one big problem. I can't see sample game text, when I open NDS game. I can see only styled text, but not informed. So I can't see what is writed in game menu. Do you know, how can I fix this problem?
 
Why you don't make other rotation options, example, 90 and 180 degrees?
MyZoom can done all that.

I can't see sample game text, when I open NDS game. I can see only styled text, but not informed. So I can't see what is writed in game menu. Do you know, how can I fix this problem?
Did change the render solve it.Sometimes the text on the game (eg. Naruto Ninja Destiny) can't be seen with NoCash but works fine on OpenGL.
 
Like for instance mention in which game it supposedly does this?
 
you realize that this tiny screen you talk of is the original DS resolution right?

Also no, version 2.5 is the old one, it's been out for a few months now...no 3.0 changes are in it. (look at the date the original post was edited)
 
NDS2xGL2 3.0 is not out yet so you can't download it anywhere. If you really need even more zooming than 1.5x offered by the current version of this tool then use myZoom (just search for it on the forum).

Why on earth would if affect any system files?
 
A crash/restart is not neccessarily due to a single application. It could simply be that the application used a system file which was faulty anyways or any other number of issues which are not that application's fault occured. For instance faulty RAM might cause a BSOD if an emu ends up using the part of the RAM that's faulty.
 
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