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It appears ideas got much stricter with the saves now. While before i was able to run cv por saves with both 64 and 512 eeprom settings, now 512 returns a wrong file.

Also castlevania portrait of ruin now freezes on emblem creation. Speed improved, but some of the palettes are now displayed incorrectly as well.

Edit: Interestingly, if i chose the right save format at the start of the program it doesn't recognise it. But when i stop the game and reload it, then reset the format it works. Resetting doesn't work with that.
 
yes,I have changed the save type. but still can't work.

It appears ideas got much stricter with the saves now. While before i was able to run cv por saves with both 64 and 512 eeprom settings, now 512 returns a wrong file.

Also castlevania portrait of ruin now freezes on emblem creation. Speed improved, but some of the palettes are now displayed incorrectly as well.

Edit: Interestingly, if i chose the right save format at the start of the program it doesn't recognise it. But when i stop the game and reload it, then reset the format it works. Resetting doesn't work with that.
yes,butyou close the emu,then start the emu again the save file wil be cleared.
 
No, I mean start emu, start game, choose savefile format. Savefile will be unrecognised, so press stop and open the game again, select correct format and press play. It works for me when I do that.
 
Errr...don't press play...that's for recording...or at least it was....
 
No, I mean start emu, start game, choose savefile format. Savefile will be unrecognised, so press stop and open the game again, select correct format and press play. It works for me when I do that.
it don't work for me,when I start game,press stop and open the game again,the save file will be cleared.
 
Glad to hear about this new version.
Keep the great work!
 
Cool thanks Lino...I never noticed yesterday XD...then again I never had time to play propperly and therefore never saved anything.
 
The largest improvement was the music in the game. It is almost perfect, the 'almost' part is that it stutters with pauses during game play of Castlevania DoS. When I pause the game to equip stuff, the music plays at normal speed and sounds flawless. The sound effects are well improved too.

The second is speed, for the most part, Castlevania plays the same unless there are no 3d effect backgrounds and no enemies. Then it runs at normal speed (blazing fast from what I'm used to). The speed is more consistent, it used to slow down to a crawl before the screen would go white.

The only new problem I noticed was the rooms between levels now has messed up graphics. Reminds me of what an old messed up NES game would look like. I'll see if I can get two screens to compare these rooms with the old and new version later on.

The hard work is well appreciated. Keep up the great work!
[noob]
(me):bow: (lino):agree:
[/noob]
 
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