I am trying out the latest version of MAME with the MAME+UI as the GUI and finally got the autofire plugin to work, but the HLSL shaders don't work, as there is no pincussion effect and it flickers too much.
I want to use the Super-XBR shader in BGFX. I set video mode from Direct3D to BGFX and in the mame.ini file under the BGFX settings I set this:
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path-------------------bgfx
bgfx_backend---------------auto
bgfx_debug-----------------0
bgfx_screen_chains---------xbr-mlv4-multipass
bgfx_shadow_mask---------slot-mask.png
bgfx_lut---------------------lut-default.png
bgfx_avi_name------------- auto
When I try to load ANY game, the shader doesn't apply. Instead, I just get the standard bilinear filtering, like I get when I set Direct3D as the frontend.
Can someone please assist me in getting this to work?
If I can get it working, I can try other BGFX settings too.
I really also want to get the same HLSL shaders, like I can get on MAME Plus! 0.168, but I don't think it's possible on MAME 0.258.
I want to use the Super-XBR shader in BGFX. I set video mode from Direct3D to BGFX and in the mame.ini file under the BGFX settings I set this:
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path-------------------bgfx
bgfx_backend---------------auto
bgfx_debug-----------------0
bgfx_screen_chains---------xbr-mlv4-multipass
bgfx_shadow_mask---------slot-mask.png
bgfx_lut---------------------lut-default.png
bgfx_avi_name------------- auto
When I try to load ANY game, the shader doesn't apply. Instead, I just get the standard bilinear filtering, like I get when I set Direct3D as the frontend.
Can someone please assist me in getting this to work?
If I can get it working, I can try other BGFX settings too.
I really also want to get the same HLSL shaders, like I can get on MAME Plus! 0.168, but I don't think it's possible on MAME 0.258.