Hi all,
I'm running Windows 10 Professional and ePSXe 2.0.5. I've ripped a bunch of my old PS1 games to BIN/CUE files but when I try to load any of them up, ePSXe hangs and then crashes. I've tried the two built in graphics plugins but they all fail.
This is what I see when I enable logging. Does anyone have any ideas what might be wrong?
I'm running Windows 10 Professional and ePSXe 2.0.5. I've ripped a bunch of my old PS1 games to BIN/CUE files but when I try to load any of them up, ePSXe hangs and then crashes. I've tried the two built in graphics plugins but they all fail.
This is what I see when I enable logging. Does anyone have any ideas what might be wrong?
Code:
* Running ePSXe emulator version 2.0.5.
* Memory handlers init.
* ePSXe: PSX BIOS loaded [bios\SCPH1001.BIN].
* Loading ISO Format [MDF/BIN/IMG2352] ok
* First/Last track: 1 1
* Track 1: (DATA) - Start 1: (00,02,00) - Length 69:34
* NTSC cdrom detected. (SLUS_010.41)
* GPU supports GTE Accurate
* Doing init gpu[0]...
* Init OpenGLv2...
OpenGL Screen Resolution 640x480 Ratio: StretchVendor: NVIDIA Corporation
Renderer: Quadro FX 880M/PCIe/SSE2
* Gpu open[0]...
* Direct input init ok.
* Init core spu ... ok