Could you all stop spectulating on the power needed to emulate the DS? I love serious discussion with some real data and knowledge, but this is not what we're getting here.
Comparing it with the current Nintendo64 emulators is stupid as hell, it's a rather different architecture, not to mention that not a single bit of HLE is used in DS emulation. HLE is rather fast, but is far from accurate, and is error prone. For those curious enough, checking the requirements of the Project64 LLE graphics plugin will get you some ideas of how much power could be needed, but it will be inexact probably.
So, next time you talk about requirements of DS emulators, better know what you're talking about, or let people who knows talk
