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>Ok, then what software copies the disks that WILL play in the PS1, since that was the intent of the original thought.

There isn't any, unless you have a modchip or a series 1 PSX.
 
Discussion starter · #26 ·
Originally posted by Lord Kane
>Ok, then what software copies the disks that WILL play in the PS1, since that was the intent of the original thought.

There isn't any, unless you have a modchip or a series 1 PSX.
I'm not sure what you mea by a series 1 PSX. I have a PS1, have had it for several years.
 
I mean one of the very first models. SCPH 1000 or 1001.
 
bknight: Underneath your PSX should be a silver(?) sticker with the model number. SCPH XXXX.

Everybody else: I know that burned copies will never work. But I never really got around to asking WHY? We suppose a burned copy to be 1:1. Is it something to do with the actual CD itself? Probably some unmodifiable info such as ATIP and stuff?
 
Discussion starter · #31 ·
Originally posted by Kraelis
bknight: Underneath your PSX should be a silver(?) sticker with the model number. SCPH XXXX.

Everybody else: I know that burned copies will never work. But I never really got around to asking WHY? We suppose a burned copy to be 1:1. Is it something to do with the actual CD itself? Probably some unmodifiable info such as ATIP and stuff?
Well it never worked in the PS1, but does in the PC, except I'm having problems with missing limit breaks for the characters.
 
Originally posted by Kraelis
bknight: Underneath your PSX should be a silver(?) sticker with the model number. SCPH XXXX.

Everybody else: I know that burned copies will never work. But I never really got around to asking WHY? We suppose a burned copy to be 1:1. Is it something to do with the actual CD itself? Probably some unmodifiable info such as ATIP and stuff?
Sony, in an effort to avoid the pirating (copying) of their software, has added onto their discs a COUNTRY CODE that a Playstation can read (and that CD burners cannot). The country code specifies which continent the disc is from; only Playstations with matching country codes will read the disc.

The country code coded onto the disc is written in the form of bad sectors. When you copy a Playstation game with a CD Burner, the drive (not the software) recognizes that the country code has been coded as bad sectors and automatically 'corrects' these bad sectors on the new copy. Upon loading a copied disc, the Playstation first looks for the country code before it continues to load the game. Since the new copy (or import) does not contain the correct country code in it's original form, the Playstation deems the disc as being not a Playstation game but rather an audio CD and directs you to the audio CD player portion of the Playstation.

AFAIK there is still no commercial burner that can intentionally burn bad sectors on a CD.

btw, my first PSX was a Japanese 1000, and it couldn't play copies without chipping it. I remember because way back in 1996 i was so pissed off at not being able to play copies of games :embl:
 
Discussion starter · #33 ·
Originally posted by Shiori


Sony, in an effort to avoid the pirating (copying) of their software, has added onto their discs a COUNTRY CODE that a Playstation can read (and that CD burners cannot). The country code specifies which continent the disc is from; only Playstations with matching country codes will read the disc.

The country code coded onto the disc is written in the form of bad sectors. When you copy a Playstation game with a CD Burner, the drive (not the software) recognizes that the country code has been coded as bad sectors and automatically 'corrects' these bad sectors on the new copy. Upon loading a copied disc, the Playstation first looks for the country code before it continues to load the game. Since the new copy (or import) does not contain the correct country code in it's original form, the Playstation deems the disc as being not a Playstation game but rather an audio CD and directs you to the audio CD player portion of the Playstation.

AFAIK there is still no commercial burner that can intentionally burn bad sectors on a CD.

btw, my first PSX was a Japanese 1000, and it couldn't play copies without chipping it. I remember because way back in 1996 i was so pissed off at not being able to play copies of games :embl:
Tanks for the information. I think I understand now. :)
 
My friends just show me a CD-R disc containing a playstation game(psone game) and he says it could be played on his PSone, but I don't know whether he has a chip or not but he keep mumbling about software that can be used to copy PS games, his friends told me that I have to copy the game data first and then the sou8ndfx and music data, with that way PS will able to run your CD-R, I don't know whether this true or not but seeing his PS is able to play the CD-R disc...
 
It NEEDS a modchip to play copies, period.

Either he has a modchip or he's just bluffing.
 
I ever heared that there is a program to patch the image [iso] so it can be played in PSX without mod chip. I can't proove that, since my PS2 have ... cough * mod * on it. And before you asked me, better you search on google.com. It's |for-bid-den| here :p sorry.
 
You certainly can't prove that, since such a thing does not exist.
 
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