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Best plugins & settings for original PSX look? Current plugins & specs included.

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42K views 40 replies 17 participants last post by  silent maniac  
#1 ·
Does it change from title to title? I've included a screengrab of my current plugin settings.

ePSXe Plugins:

Video - Pete's OpenGL2 2.9 | P.E.Op.S Soft GPU 1.18b | Pete's D3D
Sound - ePSXe SPU core 1.9.0


System specs:

CPU - Phenom II X4 965 BE 3.4 GHz
GPU - GTX 550 TI 1GB
RAM - 8GB

I followed a pretty lengthy guide to set this up, but I still get weird anisotropic effects and texture glitches. Needless to say I'm still pretty new to this scene. It seems a bit more difficult than setting up PJ64 or Dolphin. Thanks all for your help!
 

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#3 ·
Out of all tested plugins Blade's soft GPU plugin gets closest IMO.

@Matteo91: Some people prefer accuracy to eye candy, nothing wrong with that.
Some games don't work properly when enhanced also. Front Mission 3 for example.
It seems like only one screen is rendered each frame. The previously rendered frame is stored as a texture and pasted on screen.
To store current framebuffer as a texture image needs to be downscaled to the original resolution, that's where the blockines comes.

The same probably happens on the real PS1 but since conversion is 1:1 it is not noticeable.
 
#9 ·
Sorry to revive this old thread but I couldn't help it because you can actually achieve the original PSX's graphics solely with the use of Pete's OpenGL2 2.9 plugin pretty easily. And I know there are some purists out there like me and the OP who'd like to get the original PSX experience from time to time.

First of all, the configuration the OP posted is not accurate for an original PSX rendering but quite the oposite actually - a very enhanced PSX "look"... unless he's using a weird shader that I don't know of from Pete's homepage that emulates the "original PSX gfx" somehow. but that is highly improbable. Ofc the guy is not at fault - Im not pointing any fingers here! Im just saying. Besides, he specifically said that he followed another guide elsewhere to set this up.

Anyway, on with the guide:
The two most important things to achieve the original PSX look is to set the internal x&y resolutions to Low - Native PSX resolution and use NO texture filtering nor any full screen filters.

You can also go "all out" and enable TV Scanlines but personally I never liked this feature.
Mdec (on 99.9% of all games = Video cut-scenes) filtering is again a matter of personal preference. Personally most of the time I have it on (heathen!) but since this is an "accurate guide" I left it unchecked in the config's screenshot below.

Here's the complete config:
Image


As a final note Id like to point out that the above configuration outputs almost identical "gfx quality" as psxfin (another great PSX emulator) with the bilinear filtering option turned off (tested) - which is the ONLY visual enhancement that particular emulator uses for rendering PSX gfx!

I hope this post will help somebody in the near or distant future. Have a nice PURE retro day!
 
#13 ·
Sorry to revive this old thread but I couldn't help it because you can actually achieve the original PSX's graphics solely with the use of Pete's OpenGL2 2.9 plugin pretty easily. And I know there are some purists out there like me and the OP who'd like to get the original PSX experience from time to time.

First of all, the configuration the OP posted is not accurate for an original PSX rendering but quite the oposite actually - a very enhanced PSX "look"... unless he's using a weird shader that I don't know of from Pete's homepage that emulates the "original PSX gfx" somehow. but that is highly improbable. Ofc the guy is not at fault - Im not pointing any fingers here! Im just saying. Besides, he specifically said that he followed another guide elsewhere to set this up.

Anyway, on with the guide:
The two most important things to achieve the original PSX look is to set the internal x&y resolutions to Low - Native PSX resolution and use NO texture filtering nor any full screen filters.

You can also go "all out" and enable TV Scanlines but personally I never liked this feature.
Mdec (on 99.9% of all games = Video cut-scenes) filtering is again a matter of personal preference. Personally most of the time I have it on (heathen!) but since this is an "accurate guide" I left it unchecked in the config's screenshot below.

Here's the complete config:
View attachment 169777

As a final note Id like to point out that the above configuration outputs almost identical "gfx quality" as psxfin (another great PSX emulator) with the bilinear filtering option turned off (tested) - which is the ONLY visual enhancement that particular emulator uses for rendering PSX gfx!

I hope this post will help somebody in the near or distant future. Have a nice PURE retro day!
Hey, sorry for reviving an old ass thread, but I need some help. I set up ePSXe with the same settings as the ones provided in the screenshot (with a couple of alterations due to an error that wouldn't let me start the games otherwise). Unfortunately, I came across some graphical glitches. The game I'm using to test the settings is Ridge Racer Revolution, and, for whatever reason, certain elements appear transparent. I'll upload a file with the settings I'm running.

A similar situation happened a while back with Crash Bandicoot, where the dog on the Naughty Dog logo was transparent, and the wumpa fruit/counter also didn't show up properly. It really sucks because otherwise, these settings work really well, and give me exactly the result I want.

Hope you can help me. Thanks in advance ;)
 

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#10 ·
I think some people may be confused here. What all of your suggestions achieve is the raw output of PSX, but that's not what it looked like on a CRT screen. I don't remember moving pixels around in a game; I remember nice and filtered pictures, if not a little blurry. You can't get an authentic PSX experience using a bare-bones Soft GPU with a LCD/LED monitor.
 
#17 · (Edited)
ummmm... it runs natively @ 60fps if it's the bonus disk(RR 1)from R4...
you also have to remember that even if the display SAYS xx FPS, thats just the video output and not always the game video speed... psx was designed for analog tv's... interlaced signals for 30 fps in that case is 30 FIELDS per second, but it is interlaced, so 30 odd fields plus 30 even fields gives you 60 frames per second on a non interlaced (Progressive) screen
 
#18 ·
It's the original US version of RRR. I know about the interlaced screen thing. I've actually compared how the game ran on the original hardware vs the emulator. I've checked several Youtube videos of RRR on the original PS1, and then matched them up with my emulated version, and there is in fact a noticeable difference. It's a lot faster and smoother, which, for a game like this, isn't necessarily a good thing. The difference is noticeable when running the PS1's bootup screen as well. the Sony Computer Entertainment logo animation is too fast, and the end result is that the bootup sound ends up cutting off toward the end and trnasitioning directly into the Namco logo. And besides, it doesn't really resolve the issue of why my frame limiting doesn't seem to work well at all, either not recognizing the FPS limit, or stuttering massively if it does and dips even just one frame below it.
 
#23 ·
I recommend using Mednafen through Mednaffe. It's an highly accurate emulator, it gives you the original ps1 experience without having to set up any plugin. Mednafen is a command based emulator, but Mednaffe gives you a nice, clean and highly usable gui. I really recommend this setup to everyone, it was a real life changer when I discovered it.
 
#24 ·
The only way to experience ps1 games as they were is to hook up a real ps1 to a crt TV, no emulator will give you the perfect experience.
If accuracy is what you want then Xebra is what you want.
ePSXe offers you best of both worlds, high accuracy with enhanced visual and customization via shaders, if the bare minimum you desire, then set video plugin to gpucore leave it at default settings and you're done.
 
#25 ·
Well, I was a bit too enthusiast when I said that Mednafen gives the authentic ps1 experience. However it is better than ePSXe if someone doesn't want to mess up with graphical settings, and, in my experience, it resolved all the ePSXe issues (even using the gpucore and native resolution). Bare in mind that I play on a laptop, so I better don't enhance the original resolution.
 
#32 · (Edited)
[...]through Mednaffe.[...]
Mednaffe is pretty OK, although I'd also suggest either MedGui Reborn or something custom. Although it would be kind if the Mednafen devs would make a decen gui themselves, even if they'd just add in the team someone else.
And no: I'm not saying anything regarding anyone being ok with the things as they are, is just a subjective comment. That I'd love an actual gui for the thing. ^^

ePSXe and PCSX-R depend on the plugin. But currently I don't know any good sound plugin on par with the video one
Just use the default sound plugin, what's wrong with that one? it's still better than psxfin's and some other "new" ones I've seen lately.

not to mention some games that do not work properly (core problem, I suppose)
That's still a plugin's problem - use the GPU ones.

Plus debating on this is like saying what taste of ice cream you like and why is bad, it have no sense because it's a personal opinion.
PS: I want my PS Emu to look like the native one not for a "full ps1 experience",as I wouldn't care less than that. I just don't like having shaders or that crap on my games.
 
#33 ·
You can just go to Amazon or Ebay and purchase a used and working PSone for 30 USD or so and with the right cable get the original and accurate PlayStation experience. I personally use PlayStation emu's so I can make the old classics look better graphically. When I want to remind myself I'm not missing anything I pull out my old PSOne and hook it up to my old circa 1996 CRT just to make sure.

You'd be really surprised at how well some of those used PSOne's work. Granted it's a gamble but the other alternative for obtaining the real unused hardware will cost you in excess of 300 USD.