Heya,
Not sure if everyone read, but Pete made this post earlier today, related to the results of the benchmarks he receieved:
Test: Xenogears Opening Scene
Configuration: See attached file.
For this test, I made a savestate of Xenogears right before the "Burning Village" scene in the opening. I'd let it run for 10-20s, and write down the average FPS. I did this for two resolutions (1024x768 and 640x840), two texture settings (8-8-8-8 and Don't Care), and two color depths (16-Bit and 32-Bit). I'd also make a test in the most demanding settings with Full VRAM Primitives for the sake of comparision.
Well, here's the results:
As you can see, at least here D3D is pretty slow, and OpenGL is almost a slideshow! I have only a 800MHz but FVP is by far a better option then GFX Card Buffer.
Any other Radeon or GeForce users feel like trying this and sharing the results? The configuration I used is in the attached file.
[]s Badaro
Not sure if everyone read, but Pete made this post earlier today, related to the results of the benchmarks he receieved:
Seems like, at least in theory, the Radeons should be able to perform well with Framebuffer effects. It's been a while since I played any game that uses framebuffer effects a lot, so I decided to do some benchmarking to see how things are going.
Test: Xenogears Opening Scene
Configuration: See attached file.
For this test, I made a savestate of Xenogears right before the "Burning Village" scene in the opening. I'd let it run for 10-20s, and write down the average FPS. I did this for two resolutions (1024x768 and 640x840), two texture settings (8-8-8-8 and Don't Care), and two color depths (16-Bit and 32-Bit). I'd also make a test in the most demanding settings with Full VRAM Primitives for the sake of comparision.
Well, here's the results:
Code:
***** Benchmarks - Pete's D3D *****
Color Resolution Texture FPS
16 Bit 1024x768 8888 20-27
32 Bit 1024x768 8888 20-25
16 Bit 1024x768 Don't Care 20-27
32 Bit 1024x768 Don't Care 20-25
16 Bit 640x480 8888 23-30
32 Bit 640x480 8888 20-28
16 Bit 640x480 Don't Care 24-31
32 Bit 640x480 Don't Care 20-28
Comparison: 32 Bit, 1024x768, 8888, FVP: 35-40 FPS
***** Benchmarks - OpenGL *****
Color Resolution Texture FPS
16 Bit 1024x768 8888 03-05
32 Bit 1024x768 8888 03-05
16 Bit 1024x768 Don't Care 03-05
32 Bit 1024x768 Don't Care 03-05
16 Bit 640x480 8888 08-11
32 Bit 640x480 8888 08-11
16 Bit 640x480 Don't Care 08-11
32 Bit 640x480 Don't Care 08-11
Comparison: 32 Bit, 1024x768, 8888, FVP: 45-55 FPS
Any other Radeon or GeForce users feel like trying this and sharing the results? The configuration I used is in the attached file.
[]s Badaro