It seems the PS3 edges out the Xbox 360 in terms of specs.
It seems the PS3 edges out the Xbox 360 in terms of specs.http://www.gamespot.com/news/2005/05/16/news_6124681.html
Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz and feature 2.18 teraflops of performance. It will sport 256mb XDR main RAM at 3.2 Ghz, have 256MB of GDDR VRAM at 700mhz, a detachable 2.5 inch HDD slot, six usb 2.0 ports, Memory Stick Duo, a SD slot, a compact flash memory slot, Compact flash slot, 2 hdmi outputs, 1 av multi out, 1 SPDIF optical output, and 1-gigabit Ethernet built in port
In the presentation, the guy did say 12 HD video's with full frames. Unless he's lying.Shin_Gouki said:regarding this i think or "heard" that PS3 can to actually "just"? 2 but thats far enough for me
The FF 7 Demo looked nice! i liked it very much!
And about the killzone thinganyone who likes shooters, Halo & such stuff will like it ^^
very nice textures, & chara models though!
wbr Shin Gouki
I think that has already been answered many times. What has not been explained is the graphics chip. Several engineers have said it’s the most sophisticated graphics chip ever conceived.Syed Fawad said:Well, if you compare KILLZONE with the FF7 tech demo...then you'll see the difference.
But seriously, any hardware guru can possibly explain the strenght of that CELL CPU in PS3?
Anandtech has a very nice article on the CEll CPU architecture:Syed Fawad said:Well, if you compare KILLZONE with the FF7 tech demo...then you'll see the difference.
But seriously, any hardware guru can possibly explain the strenght of that CELL CPU in PS3?
He didn't just say it.. he showed it. The PS3 is the future, the xbox 360 is notIn the presentation, the guy did say 12 HD video's with full frames. Unless he's lying.
Well the PS3 actually has a large enough framebuffer now for such things as High levels of AA and AF.Emucase01 said:This is just me in my farfetched mind but because of the backwards compatibility with PS2 and PS1, im waiting for some graphical enhancements. Particularly for the PS1. For example Anti-Aliasing for in game graphics, that would do a great deal of enhancing. Or maybe something like ORKIN came up with with his "Truform" for the n64 plugin, which subdivides, or smooths the 3d mesh to give it a more, smooth, and organic 3d model, which i think would be awesome. But thats what i said when i got my ps2 and all i got was faster loading times and smoothed textures, hehe...what do u guys think
You mean what Rand Linden and his compagnions where able to do on the Dreamcast already?Emucase01 said:This is just me in my farfetched mind but because of the backwards compatibility with PS2 and PS1, im waiting for some graphical enhancements. Particularly for the PS1. For example Anti-Aliasing for in game graphics, that would do a great deal of enhancing. Or maybe something like ORKIN came up with with his "Truform" for the n64 plugin, which subdivides, or smooths the 3d mesh to give it a more, smooth, and organic 3d model, which i think would be awesome. But thats what i said when i got my ps2 and all i got was faster loading times and smoothed textures, hehe...what do u guys think
Well considering there planning to stick the Cell in other multimedia devices, the price for at least that part should go down rather quickly.ChankastRules said:The price is what worries me though, just how expensive will that monsterous PS3 be?
Cid Highwind said:You mean what Rand Linden and his compagnions where able to do on the Dreamcast already?
It would be nice ofcourse![]()