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Except I expected people to already be using 30fps since YouTube doesn't support 60...

That's why I said that maybe using 15 or 20fps would give better quality.

This is all just a theory though, since I don't have any high-speed detailed 1080p footage to test myself, and I certainly don't have the hardware to record some.
 
Why would you expect people to be using 30 FPS, or 15-20 FPS for that matter? o_O
I don't even understand the logic in forcing the game to run at crap speeds. That's just pointless.
I don't know about yuu, but I don't enjoy watching a video on YouTube of some person playing at less than half the speed of what the game is actually meant to run as. Even if it's 1080p.

Fraps didn't support 30 FPS recording while keeping the game at 60 until version 3.1.0 btw, and even now it's still buggy as I already mentioned.

If you set the FPS in Dolphin to 30 however, you get halved speeds, which sucks.
And aside from that, once again, it can still change to an actual 30 FPS when the bug with Fraps occurs as well.
 
*head-desk*

Ok, I must not be very clear here or something.


There's two kinds of frame-rates:
-less = choppier
-less = slower

I'm only talking about the "less = choppier" kind. You're right, nobody wants to watch slow-mo videos!


My point is that, as with nearly all the HD F-Zero GX videos, you can see that:
high detail + fast speeds = heavy YouTube compression

So my theory is that if you make the video 20 or 15fps instead, it'll have 33/50% less video data to compress into the bitrate YouTube uses (~2Mb for 720p, ~5Mb for 1080p)


As for the 30fps thing, it was the same thing - I assumed that people were recording at 30fps already, that is the "less fps = choppier" kind, not slower.


EDIT: I just realized though, this goes completely against my principles of "future-proofing" so forget everything I said! YOU SAW NOTHING
 
What the... nosound, why is that video stretched?

Or did you use the widescreen hack and it unfortunately stretched the 2D elements?
(we really needs 2 modes for that - one that stretches 2D and one that doesn't)
 
I've asked this before, but nobody really responded...

Does nobody here really have a 5000 series Radeon GPU + 2 or more monitors?


I'd REALLY like to see some Eyefinity videos with the widescreen hack. While 2 monitors wouldn't be good for normal gameplay (bezel down the middle) it'd be fine for screen recording.

And whatever you do, PLEASE do NOT add black bars on the top and bottom to make the video 16:9.
 
I've asked this before, but nobody really responded...

Does nobody here really have a 5000 series Radeon GPU + 2 or more monitors?


I'd REALLY like to see some Eyefinity videos with the widescreen hack. While 2 monitors wouldn't be good for normal gameplay (bezel down the middle) it'd be fine for screen recording.

And whatever you do, PLEASE do NOT add black bars on the top and bottom to make the video 16:9.
Where would the file go? It would be freaking huge (1+gig).
 
Um, onto your HDD? You DO realize YouTube accepts videos up to 2GB, right?
 
Pfft, Like I'm gonna upload a 1 gig 2160P file to youtube only to have it display in 1080P. :dance:
*head-desk*

That wasn't the point. Eyefinity, via multiple monitors, allows you to get crazy wide aspect ratios. It's those crazy wider-than-cinemascope ratios that I'm interested in, not the >1080p resolutions!


Even though this isn't my point, why NOT upload greater 2160p? YouTube keeps the original video stored on their servers for when they upgrade - you yourself had a 720p video that later had 1080p once YouTube added that resolution.
 
*head-desk*

That wasn't the point. Eyefinity, via multiple monitors, allows you to get crazy wide aspect ratios. It's those crazy wider-than-cinemascope ratios that I'm interested in, not the >1080p resolutions!
Because it distorts and stuff disappears outside the standard 4:3 aspect let alone going more than 16:9.

It really doesn't look good.

Even though this isn't my point, why NOT upload greater 2160p?
Because it is pointless. Give it another 5 years and it may be worth it.
 
it distorts and stuff disappears outside the standard 4:3 aspect let alone going more than 16:9.

It really doesn't look good.
*ehem*
Brawl @ some crazy widescreen ratio (about 3:1)
I found and posted that back in January.



it is pointless. Give it another 5 years and it may be worth it.
YouTube keeps the original video stored on their servers for when they upgrade - you yourself had a 720p video that later had 1080p once YouTube added that resolution.
If you upload a higher res video, then once YouTube supports that res it'll automatically have it available.

Remember this video?
You should, it's yours - uploaded March 31, 2009. YouTube didn't introduce 1080p until November 12, 2009
 
*ehem*
Remember this video?
You should, it's yours - uploaded March 31, 2009. YouTube didn't introduce 1080p until November 12, 2009
That video is not actually 1080P, Youtube only lists it as that because it is larger than 720P, It was actually 1440x900. I recorded it with my native resolution at that time. And considering you are Mr. Know-it-all regarding wider aspects I'll post some pictures tonight demonstrating what I have previously said.
 
Oh? That's interesting. From my testing, a video had to be either 1920px wide or 1080px tall to get 1080p. Perhaps they've changed it since then...

Though it's still odd that they'd actually UPSCALE the video - if you download the MP4, you'll see that it is indeed 1920x1080.
 
I don't get it. You post a video that's supposed to be 5740x1780, yet all I see here is a video that doesn't even have the 480p,or 720p, or 1080p feature.

If that video really was that big they claim it was, then where is it?


Also, running a game in that kind of resolution would honestly just destroy the performance. I doubt that video is legit. It seems nothing more than just a stretched Dolphin window.


If the video is really legit, and it's possible to record games in that resolution while maintaining full speed I still wouldn't bother with it though, because in the end YouTube would ruin the video quality, and it'd be a huge amount of time to upload the 1+GB file. And you'd need about 500 GB free space most likely as well, for even a minute of recording with Fraps for that. Because the raw source files build up fast.


720p files (raw fraps record results), of about 10 minutes equals to like 30 GB most of the time. Sometimes less, sometimes more, depending on the details on graphics.
 
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