NOTE: This is just a blog, maybe, from a source I got from email. I like to share it with others, and wish they could help me how to answer it back. Be warned this is long.
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So far, everything in No$gba is close to average. A bit of harsh would be lame at speed and errors upon audio re-enhancing, not much feedback, and so on. Being a programmer and wishes for accuracy on emulating NDS, you would say your work is at stake every 15 seconds of your life, sir.
Whatever goals you wished to obtain, my main purpose is to ask all members to had participated in this Forum: What does No$gba actually proves to the world about?
Countless emulators on the Net had made older games playable with the use of emulation. Although this feat has been made first by Bloodlust, the Nesticle, but why do they do this? They could say it's nothing much, a hobby, or something that make your life better, but what good is it when at least millions of people regard emulation as piracy.
No$gba first used emulation to achieve link capabilities between two GBA games. It proves that whatever hardware, CPU, or any kind of microchip as complicated as Intel Centrino Duo Core 64-bit, it is still able to be emulated.
Now that No$gba is proving to the world that Nintendo DS could be emulated, it might ring alarm bells throughout gaming companies. So far, the latest handheld device made by Nintendo is itself complicated, worse than that, they added emulating difficulties because of the touch screen features. If not be mistaken, people regard this device as a "huge counter against piracy", mostly in the battle, Japan vs China, where piracy is mostly sold at affordable prices. Even sushi could be pirated, so to say.
As of now, No$gba latest version is 2.6a. May in the future that this little information is out of date, I do hope the newer versions are still back at the official site.
The development of NDS are mostly incomplete, roughly around 40% in terms of tests from more than 8 emulators. Each could play a little bit of the game, some advancing more than expected, while others still lag behind. No$gba is still leading the rest of the emulators, as it stands out as the best emulator from different variety of sources.
But each source did not include or conclude their thoughts about the reason why:
1. Why do it?
2. Does it actually proves NDS and GBA could both be used as a standalone placebo?
3. What will it affect to others if it had been completed?
4. Would it doubles piracy after the development?
5. If No$gba becomes a finished project, others would compete for the best of the best, but would it affect how people see when they are asked about No$gba?
By now, we will wait for the next release...
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If Martin could reply to this thread, maybe he might have the answer. Thanks for reading and hope you all have answers.
=======================================================================
So far, everything in No$gba is close to average. A bit of harsh would be lame at speed and errors upon audio re-enhancing, not much feedback, and so on. Being a programmer and wishes for accuracy on emulating NDS, you would say your work is at stake every 15 seconds of your life, sir.
Whatever goals you wished to obtain, my main purpose is to ask all members to had participated in this Forum: What does No$gba actually proves to the world about?
Countless emulators on the Net had made older games playable with the use of emulation. Although this feat has been made first by Bloodlust, the Nesticle, but why do they do this? They could say it's nothing much, a hobby, or something that make your life better, but what good is it when at least millions of people regard emulation as piracy.
No$gba first used emulation to achieve link capabilities between two GBA games. It proves that whatever hardware, CPU, or any kind of microchip as complicated as Intel Centrino Duo Core 64-bit, it is still able to be emulated.
Now that No$gba is proving to the world that Nintendo DS could be emulated, it might ring alarm bells throughout gaming companies. So far, the latest handheld device made by Nintendo is itself complicated, worse than that, they added emulating difficulties because of the touch screen features. If not be mistaken, people regard this device as a "huge counter against piracy", mostly in the battle, Japan vs China, where piracy is mostly sold at affordable prices. Even sushi could be pirated, so to say.
As of now, No$gba latest version is 2.6a. May in the future that this little information is out of date, I do hope the newer versions are still back at the official site.
The development of NDS are mostly incomplete, roughly around 40% in terms of tests from more than 8 emulators. Each could play a little bit of the game, some advancing more than expected, while others still lag behind. No$gba is still leading the rest of the emulators, as it stands out as the best emulator from different variety of sources.
But each source did not include or conclude their thoughts about the reason why:
1. Why do it?
2. Does it actually proves NDS and GBA could both be used as a standalone placebo?
3. What will it affect to others if it had been completed?
4. Would it doubles piracy after the development?
5. If No$gba becomes a finished project, others would compete for the best of the best, but would it affect how people see when they are asked about No$gba?
By now, we will wait for the next release...
=======================================================================
If Martin could reply to this thread, maybe he might have the answer. Thanks for reading and hope you all have answers.