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runawayprisoner

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Discussion starter · #1 ·
Reality is so cruel... first the PC games... now...

GTA IV is delayed until next year!

Source: Take 2 Games - Investor Relations General Information

Strauss Zelnick said:
With Grand Theft Auto IV, Rockstar is setting a new standard for next generation video games. Certain elements of development proved to be more time-intensive than expected, especially given the commitment for a simultaneous release on two very different platforms. We all recognize that perfecting the game is vital and I can assure everyone it will be worth the wait. We owe it to the game's millions of fans, to our dedicated development team, and to our shareholders to make sure that Grand Theft Auto IV is a groundbreaking gaming experience that takes maximum advantage of next generation technology.
No comment... aside from one wish: keep games exclusive...
 
Somehow I'm glad for that, it buys MS extra time to fix their console before this game will bundled with the arsebox 360. No doubt it's going to be worth the wait. I'd rather see them take their time and finish the game :)
 
And since I planned on getting this game on the PC I'll probably have to wait until Xmas 2008 (seeing as there has always been at least 6 months between the console->computer release)
 
Well, the most sad thing is that because of all these multi-platform very few games makes full usage of the hardware inside the consoles. It's just way way way too much work to tweak and optimize the game twice... instead they use gamebryo, U3 , renderware or whatever engine.. and just let it do the multiplatforming for them. Resulting in unoptimized games not using the full-power of the consoles.
 
No comment... aside from one wish: keep games exclusive...
No, I rather have a lack of exclusiveness... it got this stupid in the gaming world that fans of console A don't want their game to be released on console B.

Yes, it's true that an exclusively developed game will often have the edge in looks for that particular platform, but if it's done right multi-platform games aren't far behind. I think Burnout is a good example of how a game can be awesome and one of the best looking games on more than 1 platform.
Another example is Sega's Outrun 2. Sega themselves (AM2) only made 2 arcade versions based on XBox hardware. All the home versions (Outrun 2 on XBox and the multi-platform Outrun 2006) were handled by Sumo Digital who seem to be specialised in porting, and guess what? It worked. Same with Virtua Tennis 3.
..and sometimes it goes (partly wrong). Let's stay at Sega; Sonic Heroes. Developed on Renderware (easily portable) and originally for Gamecube, it was a breeze to port over to Xbox and even more so PC, but the PS2 version sucks because the PS2 was underpowered and they were too lazy to make optimisations. That can also happen.

Frankly, if GTA IV gets delayed but because of it ends up as a good game on both consoles, then there's nothing to worry about.....
 
Discussion starter · #7 ·
No, I rather have a lack of exclusiveness... it got this stupid in the gaming world that fans of console A don't want their game to be released on console B.

Yes, it's true that an exclusively developed game will often have the edge in looks for that particular platform, but if it's done right multi-platform games aren't far behind. I think Burnout is a good example of how a game can be awesome and one of the best looking games on more than 1 platform.
Another example is Sega's Outrun 2. Sega themselves (AM2) only made 2 arcade versions based on XBox hardware. All the home versions (Outrun 2 on XBox and the multi-platform Outrun 2006) were handled by Sumo Digital who seem to be specialised in porting, and guess what? It worked. Same with Virtua Tennis 3.
..and sometimes it goes (partly wrong). Let's stay at Sega; Sonic Heroes. Developed on Renderware (easily portable) and originally for Gamecube, it was a breeze to port over to Xbox and even more so PC, but the PS2 version sucks because the PS2 was underpowered and they were too lazy to make optimisations. That can also happen.

Frankly, if GTA IV gets delayed but because of it ends up as a good game on both consoles, then there's nothing to worry about.....
No... my point is, we need some competition for games to have better quality. It doesn't have anything to do with fans of console A or B... it has to do with the game's quality. Like... if game A on console A looks good, and is exclusive to console A, a developer will eventually make game B exclusive for console B... and that game may be on par or better than game A... then another developer will develop a game C better than game B, and make game C exclusive to console A, yet again.

If games were exclusive to consoles, we would have a competition for the title of "Best game of the year" or something like that... and won't we get better games that way? Sure... multi-platform games bring the fun to everybody... but what do you think... if 10 years from now, the quality stays the same damn way... because a standard has been set for multiplatform games on all consoles, and developers won't want to spend more time to improve a game drastically... only to see that it won't run on another platform?
 
No exclusives destroys competition and practically makes consoles pointless. You might as well just plug your PC into the TV and buy a decent games pad if exclusives don't exist.

Exclusives define a console, push developers to create refined games code that pushes the unit to the maximun, and makes them really learn the ins and outs of a unit to get every trick available learnt...look at the C64 for heavens sake, what was done on that in it's latter years would have been deemed impossible originaly.

Heck if you don't have exclusives there's no point in multiple platforms being launched, one console to rule them all huh? Thats a scary thought...

GTA doesn't excite me this time around, unless they really pull out something crazy and new...I mean if they can achieve some of the subtle aspects of real world immertion then I might get lost in GTA, but they're really going to have to up the AI and audio to new hights.
 
No... my point is, we need some competition for games to have better quality. It doesn't have anything to do with fans of console A or B... it has to do with the game's quality. Like... if game A on console A looks good, and is exclusive to console A, a developer will eventually make game B exclusive for console B... and that game may be on par or better than game A... then another developer will develop a game C better than game B, and make game C exclusive to console A, yet again.
Ah yes, it reminds me of good ol' times and competition between Tekken and Virtua Fighter. I agree with that. Exclusives should remain, people buy consoles for them.

Speaking of the performance of the same game on various systems, while playing The Darkness on PS3 I notice a huged frame drop in one of the rooms of Uncle Pauli's mansion at the end of the game. It is REALLY huge and happens only in one room, every time I enter it. I heard it happens with other copies as well. I wonder how's the Xbox360 version in that place. If it runs smoothly then I want my money back. I wonder what were they doing during that month when the PS3 version was delayed.
 
Marvel Ultimate Alliance has been made for every console and PC and every version isn't bad.
I have it on both the PC and the PS2, even with my crappy 6600 it looks a million times better than on the PS2
 
Obviously... A 6600 was released several years later than the PS2, and definitely not a bad card for its age. The PS2 is just a polygon powerhouse with the graphical capabilities of a Voodoo 1.
 
Obviously... A 6600 was released several years later than the PS2, and definitely not a bad card for its age. The PS2 is just a polygon powerhouse with the graphical capabilities of a Voodoo 1.
Yes, but it still doesn't mean that it doesnt suk. They shouldn't have ported it to the PS2 in the first place!!
 
Hmmm, I've thought of buying the PS2 port of Marvel Ultimate Alliance, and I'm sure there are some PS2 fans who are happy they can play it on the PS2, not everybody has or wants to spend $400-$600 to play a game, I don't think that game screams, buy a next gen system to me...

The *PS2 and XBOX* reviews of Marvel Ultimate Alliance seemed positive...
 
You have to stop looking at it as a GPU in PC vs GPU in PS2 war. As a gaming experience, in terms of ultimate alliance as a whole, the PS2 doesn't even come close to that of the pc or the Xbox. That is my point.
 
Discussion starter · #16 ·
The PS2 version is only slightly inferior to the XBox version in terms of graphics. But if you're talking about something else, then for your information, the XBox version and the PS2 version are almost identical in every way... except for graphics. The PC version is more like what you get on the 360 and PS3.
 
Yeah, I'm curious to what is so inferior about the PS2 version as I mentioned I plan on buying it!

What's the difference between the PS2 and XBOX version? Electronics Boutique is selling the PS2 version for $17.99 *$16.29 with the discount card* and $24.99 for the XBOX version *$22.49 with the discount card*...

Is it really worth paying the extra $6.20 when the XBOX version won't be backwards compatible and the PS2 version will be able to be played on a PS3?

*I'm unsure if I get newer consoles I'll want to repurchase the game...*
 
Marvel: Ultimate Alliance - Wikipedia, the free encyclopedia

"Playstation 2

At first, the version released for the PS2 was just the game, with the 23 playable characters available for all the systems. Later though, an Enhanced Greatest Hits was announced for the PS2. It is still unknown what will be different about this version."


The extra $6.20 is worth it, if you are a graphic whore.
 
Yeah lighting and shadows are horrible on the PS2, if your only in it for the gameplay, or can bare wid the bad graphics, get the PS2 version. If graphics affect your gaming experience (like me), go for the Xbox.


PS2

Xbox
 
I found a local grocery store had the XBOX version *used* for sale for $9.99, I snagged it, I haven't tried it yet.

Heh, I tried to show a picture, but since it's in the Pictures of your games thread you'll have to view it there...

I'm looking forward to trying it out!
 
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