no matter what i use the game doesnt look properly like the graphics dont look good on the psx they look a bit crappier and this really ruins the game for me its like fore example you see some trees psx screenshots there smooth but on the psx emulator they look a little grainy
and also if i use any other video plugin besides peops i will get black lines over the borders but when i use peops software plugin everything is fine but no matter what plugin i use the graphics still dont look 100% like there suppose too
any one know how to get the game looking normal + get rid of the black lines using a diff plugin besides peops?
:nod:
my settings
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/SSE2
Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: off [00000000]
and also if i use any other video plugin besides peops i will get black lines over the borders but when i use peops software plugin everything is fine but no matter what plugin i use the graphics still dont look 100% like there suppose too
any one know how to get the game looking normal + get rid of the black lines using a diff plugin besides peops?
:nod:
my settings
Plugin: Pete's OpenGL2 Driver 2.6
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9800 Pro x86/SSE2
Resolution/Color:
- 1024x768 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off
- Filtering: 6
- Hi-Res textures: 1
- TexWin pixel shader: off
- VRam size: 128 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 1
- GF4/XP crash fix: off
- Game fixes: off [00000000]