Im not asking for next releases, but can the team tell something about future plans for NullDC? Are you going to work on this emulator until it reach a "final" version (not beta)?
You dont appear to understand.hey phantoma, don't want to burst your bubble, but a Dreamcast on a PSP? Let's point out a few things wrong with that.
1: You don't combine the CPU and GPU to get a speed. They are two seperate things, the dreamcast RUNS at 200MHz, NOT 300MHz. Just like the PSP runs at 333MHz, NOT 499MHz.
2. widescreen and wifi capabilities mean nothing, since the DC didn't have wifi (and I'm sure most game did not have specific widescreen display support).
3. Daedalus is an N64 EMULATOR (I think). this, is a DC emulator. An entire generation difference. comparing the two is like comparing apples to LSD.
I don't doubt that a DC emulator would be "plausible", but "practical" is pretty much out of the question.
It would be a great mistake to not attempt to develop something for the original psp, since most of those are homebrew compatible.There are 20+ million psps in the market, most of those are psp old. If you release something only for the psp lite you limit the amount of psp using your app and thus limit the amount of support.drkIIRaziel said:Well i think i can manage to get playable speeds, so i'l give it a try .nullDC can allready convert dc games to widescreen (well, it doesnt allways work too well...).
*edit*: note that this is only possible for psp lite (the older one doesnt have the amount of ram needed, simple as that)
True. It is not so sleek as say a psp but it is fast and has an open development environment.I hate the way the pandora looks, its so...unrefined.