Is this something known(memory leak with save states)
If you reload a save state multiple times,each time it will increase the memory usage
I'm playing Soma Bringer and I quickly reload a save state because each time you kill boss\mid boss,you get different items.
So I'm reloading a state ~ every 5 seconds and the memory usage keep increasing.
The emu is still working fine even if it use all of my ram and virtual memory but once that happen,everything else start to work really slow(until I close DeSmuMe to free all of the used memory)
If you reload a save state multiple times,each time it will increase the memory usage
I'm playing Soma Bringer and I quickly reload a save state because each time you kill boss\mid boss,you get different items.
So I'm reloading a state ~ every 5 seconds and the memory usage keep increasing.
The emu is still working fine even if it use all of my ram and virtual memory but once that happen,everything else start to work really slow(until I close DeSmuMe to free all of the used memory)