ZeroGS Advanced Options
[*] ZeroGS exposes a couple of extra options to tweak its various settings. Sometimes games use the Graphics Synthesizer in many unexpected ways, and sometimes it is impossible for ZeroGS to predict how exactly it should emulate the GS. Some options can convert a game from a garbage screen going at 2 frames per second to exactly what the game would look like on the ps2 going at 60 frames a second.
[*] If a particular set of options works very well for a particular, then these options can saved in the game's patch file so that they are always applied every time the game is loaded. This is useful when you want these options to be enabled only for that particular game and not to affect other games.
[*] Each set of options in ZeroGS has a unique id. To query this id, go into the ZeroGS configuration dialog box, set the particular options, and click on the Compute OR of IDS button. Take the number generated and open the game's corresponding pnach file (usually the game's CRC.pnach). Then add in a new line zerogs=xxxxxxxx where the x's are the id.
ZeroSPU2
Options exposed in Windows builds only... sorry Linux users!
This is a new SPU2 plugin developed by zerofrog. It is the most stable SPU2 plugin. ZeroSPU2 has a few unique features:
[*] ZeroSPU2 is will time itself exactly to the game's timing, so the sound will never speed up, or slow down out of order. Not timing the sound exactly causes games to hang.
[*] ZeroSPU2 has a time-scaling feature which slows down sound when the game itself is running slow Usually without time-scaling, the sound will pop because there are not enough packets. Other SPU2 plugins just request more packets from the game, which can sometimes cause the game to hang. To enable this option, go into the ZeroSPU2 configuration dialog and check the correct box. The time-scaling feature works best under Windows, but is also implemented in Linux.
[*] Audo/video recording - When ZeroGS is loaded along with ZeroSPU2 it becomes possible to record videos with sound. Just open the configuration dialog box and check the Recording box.
Note that if your game is going slow, Peops SPU2 might produce smoother sound than Zero SPU2.
Also, please post any zerogs advanced options discoveries here.
Thanks,
zerofrog,
[*] ZeroGS exposes a couple of extra options to tweak its various settings. Sometimes games use the Graphics Synthesizer in many unexpected ways, and sometimes it is impossible for ZeroGS to predict how exactly it should emulate the GS. Some options can convert a game from a garbage screen going at 2 frames per second to exactly what the game would look like on the ps2 going at 60 frames a second.
[*] If a particular set of options works very well for a particular, then these options can saved in the game's patch file so that they are always applied every time the game is loaded. This is useful when you want these options to be enabled only for that particular game and not to affect other games.
[*] Each set of options in ZeroGS has a unique id. To query this id, go into the ZeroGS configuration dialog box, set the particular options, and click on the Compute OR of IDS button. Take the number generated and open the game's corresponding pnach file (usually the game's CRC.pnach). Then add in a new line zerogs=xxxxxxxx where the x's are the id.
ZeroSPU2
Options exposed in Windows builds only... sorry Linux users!
This is a new SPU2 plugin developed by zerofrog. It is the most stable SPU2 plugin. ZeroSPU2 has a few unique features:
[*] ZeroSPU2 is will time itself exactly to the game's timing, so the sound will never speed up, or slow down out of order. Not timing the sound exactly causes games to hang.
[*] ZeroSPU2 has a time-scaling feature which slows down sound when the game itself is running slow Usually without time-scaling, the sound will pop because there are not enough packets. Other SPU2 plugins just request more packets from the game, which can sometimes cause the game to hang. To enable this option, go into the ZeroSPU2 configuration dialog and check the correct box. The time-scaling feature works best under Windows, but is also implemented in Linux.
[*] Audo/video recording - When ZeroGS is loaded along with ZeroSPU2 it becomes possible to record videos with sound. Just open the configuration dialog box and check the Recording box.
Note that if your game is going slow, Peops SPU2 might produce smoother sound than Zero SPU2.
Also, please post any zerogs advanced options discoveries here.
Thanks,
zerofrog,