Why am I getting a black background on the map screen?
I'm running an Athlon 1700+ w/ 256 MB DDR RAM, This is my plugin info:
Plugin: Pete's OpenGL Driver 1.1.65
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/3DNOW!
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 0 - edge clamping supported
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: activated
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: on [00000004]
I'm running an Athlon 1700+ w/ 256 MB DDR RAM, This is my plugin info:
Plugin: Pete's OpenGL Driver 1.1.65
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 MX/PCI/3DNOW!
Resolution/Color:
- 800x600 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 0 - edge clamping supported
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: activated
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Game fixes: on [00000004]