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Crysis 2 has the most advanced AI...

2.4K views 27 replies 13 participants last post by  Xblade  
#1 ·
"We have the most advanced AI system in a game," Yerli told CVG. "We think that Crysis 2 has the most advanced AI for both humans and aliens you've ever seen.

"They will be showing tactical co-ordination, they will be more challenging but not unfair - they will be truly intelligent, thinking, fair enemies.
Source

Let's see if it have better AI than Killzone 2.
 
#3 ·
Crysis was awesome, looking forward for 2.
 
#4 ·
Wait WHAT? Did we play the same game? It was a good AI but the original Fear already had better AI than K2 and that's from 2005.

K2 has good AI for a primarly console shooter but there are waaaaay better Shooter AI around.
 
#5 ·
Wait WHAT? Did we play the same game? It was a good AI but the original Fear already had better AI than K2 and that's from 2005.

K2 has good AI for a primarly console shooter but there are waaaaay better Shooter AI around.
K2 in general has a great AI. I'm not talking about shooters only, I've played that game on elite mode and the enemies are so aggressive, they don't just stay on one place and waiting for your attacks, and sometimes they come to you to do melee attacks.

I've played many FPS games too, that's why I liked Killzone 2 AI.
 
#6 · (Edited)
If anybody complains about CryEngine or Crysis graphics in this thread I'm gonna kick 'em in the nuts so bad they'll loose their fertility :mad:

/rage

Lets hope so, ever since I've started playing FPS games online their SP campaigns have lost the fun that I used to have, primarily because of the dumb AI.

K2 in general has a great AI. I'm not talking about shooters only, I've played that game on elite mode and the enemies are so aggressive, they don't just stay on one place and waiting for your attacks, and sometimes they come to you to do melee attacks.

I've played many FPS games too, that's why I liked Killzone 2 AI.
Dear koko,
You're a n00b for playing FPS games on a PS3 cuz gamepad = fail for FPS games :p

Regards,
gamefreak94

:D
 
#9 ·
If anybody complains about CryEngine or Crysis graphics in this thread I'm gonna kick 'em in the nuts so bad they'll loose their fertility
I have a statement.... Crysis engine............................... is awesome ! :evil:
Screw AA, I don't give a damn about it.
 
#11 ·
The first, while it wasn't bad, did have room for improvement, so let's hope it's better and not worse. The "best" is a bit subjective and overblown, so let's see it before it's concrete. More marketing hype. Move along.
 
#14 ·
Most console games use auto-aim.

So much for the skill factor argument.

Plus why intentionally use an inferior controller that is more suited for basic 2-dimensional plane movement and not aiming? Even the Wiimote is a much better controller for FPSes.
 
#15 ·
Most console games use auto-aim.

So much for the skill factor argument.

Plus why intentionally use an inferior controller that is more suited for basic 2-dimensional plane movement and not aiming? Even the Wiimote is a much better controller for FPSes.
Modern Warfare 2s aim assist just initially moves your pointer towards a target which makes it useless for moving targets. Killzone 2 doesn't seem to help at all. Neither Resistance 2.

Pointing and clicking also negatives any realism (regardless of how crappy the games attempt at it is) as your character magically can switch targets in 0.5 seconds, and considering you die in 2-3 shots in MW2 anyway........well......
 
#16 ·
Most console games
^
Secondary clarification.

I'm not sure how using a standard controller improves realism. The mouse allows for quick and easy aiming. Analog sticks need "fine-tuning" adjustments just to look around, rather than performing a smooth, more natural movement while looking/aiming.

Neither comes close to the real thing despite the differences though.
 
#18 ·
Wow great argument.

Now I'm gonna go one step further and say that even an analog controller is way too easy. If you really wanna go l33t, use the arrow keys on a keyboard or controller for aiming :evil:

Pointing and clicking also negatives any realism (regardless of how crappy the games attempt at it is) as your character magically can switch targets in 0.5 seconds, and considering you die in 2-3 shots in MW2 anyway........well......
That's noobish.....pitting the blame on the mouse for your own ineptness at the game. It isn't too hard to have a kills to death ratio of >2 on the game. Plus it makes for much faster and skillful gameplay.
 
#19 ·
Wow great argument.

Now I'm gonna go one step further and say that even an analog controller is way too easy. If you really wanna go l33t, use the arrow keys on a keyboard or controller for aiming :evil:



That's noobish.....pitting the blame on the mouse for your own ineptness at the game. It isn't too hard to have a kills to death ratio of >2 on the game. Plus it makes for much faster and skillful gameplay.
I do clearly remember implying just now that the mouse makes it too easy to aim and switch targets.


Also you seem to be under the impression that you are better than me in that crappy game. :evil: I bought the game because I liked World at War, and I still have a decent amount of skill. I've gotten 20+ kills/0 deaths before, and still think I'm garbage compared to a lot of players.

However you aren't one of them. :evil:

But really, MW2 sucks anyway and is designed to cater to 13 year olds.

It brings out the worst in people.
 
#24 ·
Orly?

Modern Warfare 2s aim assist just initially moves your pointer towards a target which makes it useless for moving targets.
So if I didn't see a target crouching/hiding in my field of vision, the auto-aim system will automatically move the crosshairs to that target's location (nvm that it doesn't follow it) thus alerting me to his presence?

In PC gaming, we call it an aimbot....and guys using it must be getting 200 mom insults per match....half the kills I make are by taking out targets far away from a concealed spot (which is almost always in their field of vision) or by sneaking up on their side and shotgun! Obviously both these tactics are completely useless if the damn auto-aim just alerts the enemy to my presence!
 
#26 ·
Orly?



So if I didn't see a target crouching/hiding in my field of vision, the auto-aim system will automatically move the crosshairs to that target's location (nvm that it doesn't follow it) thus alerting me to his presence?

In PC gaming, we call it an aimbot....and guys using it must be getting 200 mom insults per match....half the kills I make are by taking out targets far away from a concealed spot (which is almost always in their field of vision) or by sneaking up on their side and shotgun! Obviously both these tactics are completely useless if the damn auto-aim just alerts the enemy to my presence!
The crosshair will only move slightly, only if the person was already in your crosshair to begin with, and only if they are within a certain distance, considered you are playing on a pc your resolution should be hd so there shouldn't be anything you "don't see" within the distance anyway.