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You don't need a master code for PCSX2.
Also you can't use a type 3 or a type 4 code, well maybe if you use some conversion to break it down so it doesn't crap up PCSX2.

Edit: Example from Dragon Quest 8 added, which is the Have all Collected Items List.

Code:
4040A2A8 00120001
FFFFFFFF 00000000
patch=1,EE,0040a2a8,word,ffffffff
patch=1,EE,0040a2ac,word,ffffffff
patch=1,EE,0040a2b0,word,ffffffff
patch=1,EE,0040a2b4,word,ffffffff
patch=1,EE,0040a2b8,word,ffffffff
patch=1,EE,0040a2bc,word,ffffffff
patch=1,EE,0040a2c0,word,ffffffff
patch=1,EE,0040a2c4,word,ffffffff
patch=1,EE,0040a2c8,word,ffffffff
patch=1,EE,0040a2cc,word,ffffffff
patch=1,EE,0040a2d0,word,ffffffff
patch=1,EE,0040a2d4,word,ffffffff
patch=1,EE,0040a2d8,word,ffffffff
patch=1,EE,0040a2dc,word,ffffffff
patch=1,EE,0040a2e0,word,ffffffff
patch=1,EE,0040a2e4,word,ffffffff
patch=1,EE,0040a2e8,word,ffffffff
patch=1,EE,0040a2ec,word,ffffffff
Notice the pattern in the left hand column?
 
I actually was going to do the all item code for DQ8, then realized how many big it was and changed my mind on that. But actually, if you have code that is too long, it can crash the emulator as well. But I just do it to screw around, I want really want to try and see if I can make a code list for Super Robot Wars Alpha 3 to replace X mecha with Y mecha or unlock all the secret mecha easily, because that is where all the fun comes in. I just do the cheats for a cheap thrill; if I want to seriously play a game, then that is what my PS2 is for. :p
 
I do actually. Don't really bother with cheating on my PS2, unless the game needs a tweaking because the programmers half assed something. Suikoden 3 comes to mind in that sense with their broken and unbalanced skill system. But SRW:A3 is one of the games that doesn't have problems with codes.
 
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