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9 N64 Obscure Games to play on Revo

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5.3K views 76 replies 22 participants last post by  hushypushy  
#1 ·
#3 ·
The Captain said:
So, tell me again: Why should we be looking forward to playing old games on a new system when we have been doing the same thing with emulation for years?
Agreed..
 
#4 ·
Because not everybody has the specs/hard disk space/bandwidth for emulation. The Revolution will also (presumeably) run every single N64 game that it offers without a hitch -- without having to juggle 3 different gfx plugins, fiddling with different CPU emulators, and tweaking different settings to get particular games to work.
 
#5 ·
Because not everybody has the specs/hard disk space/bandwidth for emulation. The Revolution will also (presumeably) run every single N64 game that it offers without a hitch -- without having to juggle 3 different gfx plugins, fiddling with different CPU emulators, and tweaking different settings to get particular games to work.
But you won't have the ability to get hi-res textures then :evil:

I like the idea of having old games running on new consoles. But on the same time I dislike that being the main show.
 
#7 ·
hushypushy said:
backwards compatibility is becoming the norm, rather than the exception. if this keeps up, a new console will get bad remarks if it DOESNT play old games :rolleyes:
You make it sound like you don't appreciate backward compatibility...
 
#10 ·
I'm not seeing the "emulation" question in this discussion, and I don't believe Nintendo is doing this for to reach the emulation. I can only see them transporting to Revo all the comfortability of a N64 to Revo's joystick.

Nintendo can't battle against emulation - it took an enourmous dimension through these last years, and the majority of PC/Console users agree that playing a N64 games on the computer is way better than playing on the N64 hardware, due the big amount of enhancing options you have on computer.
 
#11 ·
Also, N64 emulators have many issues with most games due to HLE graphics. Presumably, Nintendo's emulator will be more compatible and accurate than current emulators, as the system was developed by Nintendo and they have the full documentation and more man-power. Plus you won't need to configure anything.
Its not like the big companies can always produce an emulator better than individual programmers. Take the PS2 for instance, it has more incompatability issues than probably epsxe, and it looks alot less pretty too.

I agree that Nintendo has the potential, as they already have all of the codings and stuff, but Sony's PSX backward compatability on PS2 is a huge hint whether it is better than computer emulators or not.
 
#12 · (Edited)
Clements said:
Also, N64 emulators have many issues with most games due to HLE graphics.
I'm looking forward to seeing how Jabo's LLE plugin evolves. Peronally I think that the Revo will have some parts of the old N64 included because of the complexity of th N64 graphics hardware. I doubt that the Revo will be powerful enough to do all that by software... and I doubt that Nintendo will make the same mistake as M$ with their Xbox360 HLE madness :D

P.S.: Firyace, the PS2 doesn't emulate the PSX, it has a PSX inside calling it the I/O Processor (IOP). The reason why there are some compatibility issues is the fact that they modified it a bit to meet some special requirements (being able to communicate with the rest of the console, for example). Whenever you load a PSX game, the emotion engine is put to sleep and the IOP handles everything.
 
#13 ·
F-3582 said:
I'm looking forward to seeing how Jabo's LLE plugin evolves. Peronally I think that the Revo will have some parts of the old N64 included because of the complexity of th N64 graphics hardware. I doubt that the Revo will be powerful enough to do all that by software... and I doubt that Nintendo will make the same mistake as M$ with their Xbox360 HLE madness :D
Well, they already used HLE to put the N64 Zelda games on the GC, so I wouldn't be so sure... And as far as the 360 goes, just give M$ some time and they should get their emulator working much better. The had to rush a lot of things to make the lauch date, but I'd expect that once things quiet down they'll start getting the issues ironed out.

To get back on topic, I can't believe they left tetrisphere out of that list. Talk about an obscure and underrated game...
 
#15 ·
Hmmmm, I find this interesting that many gamers here aren't interested in owning legit copies of N64 games, I really get the impression from a few posts that what some members are saying is, why pay for a game I can download for free, which is against the spirit of this site???

I'm not sure how I feel about N64 emulation on the Revolution as I like to physically own games I buy, and I already have purchased a number of N64 titles... I'm not sure I want to buy N64 games a third time...

I've already been thinking of rehooking my N64 up to the TV...Dunno if/when...
 
#16 ·
To add to the "to emulate, or not to emulate?" question, I myself have NEVER been able to successfully get an N64 emulator working to my standards. I worked my ass off trying to get that thing going. Mind you, the games were playable (and by a fair margin) but there would always be a couple of little things that ticked me off.

So I myself am looking forward to how the Rev handles this.
 
#17 ·
Paratech said:
Hmmmm, I find this interesting that many gamers here aren't interested in owning legit copies of N64 games, I really get the impression from a few posts that what some members are saying is, why pay for a game I can download for free, which is against the spirit of this site???

I'm not sure how I feel about N64 emulation on the Revolution as I like to physically own games I buy, and I already have purchased a number of N64 titles... I'm not sure I want to buy N64 games a third time...

I've already been thinking of rehooking my N64 up to the TV...Dunno if/when...
Wow talk about being way off.
 
#18 ·
Paratech said:
Hmmmm, I find this interesting that many gamers here aren't interested in owning legit copies of N64 games, I really get the impression from a few posts that what some members are saying is, why pay for a game I can download for free, which is against the spirit of this site???
To me is like: Why pay again for a game that i already have and that i have played with better resolution for all these years? Going back to the old N64 look when i can get a better image for free? Meaning i have to pay for a game to actually play it again without enhacements while the pc emulators, not the roms, are free.
 
#19 ·
Cid Highwind said:
You make it sound like you don't appreciate backward compatibility...
no no, i love backward compatibility. that's one of the main reasons i bought so many gameboys :p and it's just handy---keeps everything neat n' tidy, rather than having so many systems clogging up the place.

the point i was making was more that backwards compatibility USED to be extremely appreciated (that was a selling point of the gameboys! and remember people drooling over PS2?) and now it's like expected. before, it'd be a major plus if it was backwards compatible, but not a big deal if it wasnt...but now it's completely the other way around, ya know?

but hey, i love backward compatibility, im one of the people saying that backwards compatibility should be a standard ;)
 
#20 ·
Indeed, to me it's just one of the innovations that become a standard in the next generation, just like stuff such as analog control, rumble and online content/gameplay.
 
#21 ·
Kazuya Mishima said:
To me is like: Why pay again for a game that i already have and that i have played with better resolution for all these years? Going back to the old N64 look when i can get a better image for free? Meaning i have to pay for a game to actually play it again without enhacements while the pc emulators, not the roms, are free.
but do not worry Nintendo, even if these mean people won't rebuy your N64 games on the Revolution, maybe they still will on the DS =P

btw. I can't help but find the N64 to be the most uninteresting "next-gen" console I know.
My favourite game on it was Ridge Racer 64; well, that got ported to DS, so I went all legit and bought it ;)
I always use the D-pad for controls though, the analog system doesn't quite work.
As for Super Mario 64 DS, bad port; that game doesn't work on the DS like it did on the N64.
Fortunately the DS doesn't have too many N64 ports yet...let's hope it stays that way and doesn't go the way of the portable SNES named GBA.
 
#26 ·
I don't see backwards compatibility as a bad thing in a new console (even though it seems a bit useless considering emulation), I just have a feeling that this backwards compatibility is going to be the Revolutions main feature. I mean, where are all the announcements for NEW games for the Revolution? Sure, we have heard a lot about the remote controller thingy and backwards compatibility, but we haven't heard much about new games. I have a feeling Nintendo will do what they did with the GBA - just port lots old games to the Revolution making a few enhancements here and there.