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PCSX2 - TLB 0.9 Apr 3 2006
Graphics: GSdx9 (Windowed, Direct3D, PS 1.1)
Sound: none
Other plugins: default
BIOS: Europe

Recompiler + VuRecs;
Multi threaded GS mode on


P4 630@3,7GHz
2x512MB DDR2 667MHz
GeForce 6600 256MB


Capcom Fighting Jam
 
Slus_206.75 Dark_alliance2

SLUS_206.75
This goese Ingame but you cant do anything because the gfx are to messed up.
The sound seems to play but is chunky this could be due to the gfx errors and low framerate of the game.
In both Baulders Gates games only 1/2 of the screen is rendered In both plugins.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
Megaman Command Mission SLUS_209.03

SLUS_209.03
Ok this Game seems to run Perfectly - BGM and the Voices.
Only downside is it runs at about 1fps in interp mode.
it runs about 6-10 in vrec but the gfx have magor errors on the characters.
When I load state in this game I cant use the analog stick anymore all the other buttons work fine including the dpad.
In menues with vrec I get 40+ fps and perfect gfx.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
Naruto Narutimate Hero 2 SLPS_253.98

This game bareley runs. It displays the intro movie fine in interp mode.
You can navigate through the menue if you know where things are.
The sound effects work perfectly but no BGM.
I got one good screenshot and the other gfx were mainly invisible.
It froze at 3200 frames right before the character select.
So i would say this games status is In menues "If you know where they are" :)

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
If you ever See anyone enjoying this game do what the title says.

SLUS_200.37 RUNLIKEHELL
This Game goese ingame.
NEVER under any circumstances play this game. You will feel like this is a relief. :hdbash:
Ok this game runs at about .1 fps but it reports 13-20
There are major sync issues in this game for example the game will start loading then the cd=drive will stop for like 60 seconds then it will continue loading.
In interp mode the gfx seemed perfect but way to slow to do anything so I swiched back and fourth to boost my speed to 2 fps to get screen shots.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
Project: Snowblind SLUS_21037

This game starts to load the intro menue then freezes.
From the second screenshot you can see realy garbled gfx.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
Growlanser II Works!!!

Growlanser II seems to work rather well at high speeds when using these settings (yes they are rather high settings, that's why some speeds aren't as fast as they can be).

These are my settings:

GSDx9 [MSVC 1400, SSE2] 0.9.0

Resolution - 1280x1024 75Hz
Renderer - Direct3D
Shader - Pixel Shader 3.0
Linear texture filtering
Enabled palettized texture

P.E.Op.S. SPU2D Sound Driver 1.4.0

Mode - Use SPUasync
Volume- Loudest
Reverb - None
Interpolation - Gaussian interpolation
SPU IRQ - Wait for CPU action]

My Computer:

NVIDIA GeForce 6600GT, Pentium4 3.0 GHz, 1Gb Ram, Windows XP Pro Service pack 2.


EDIT: It appears that even with those settings the speeds are supposed to run at 100% on my computer when i started a new game. But after loading a "Saved State" the speed drops dramatically down to that shown in (i think) 2 of my images. 60% or something. I haven't tried saving the game into the memory card yet so i'll try that later.

Oh yea, and when i try saving a game in Disgaea: Hour of Darkness, that is into a memory card, it freezes for some reason...well not really freezes...more lyk never stop saving after lyk 5min...i closed the emulator. Just wondering why. The settings i had are the same as the one i had for this one.

Edit: I also added in "Enabled palettized texture"...but i have no idea what that does. Still runs at 100% speed...and graphics are still just as bad :p (even though already really good...).
 
Save
Final Fantasy XII

Final Fantasy XII [SLPM_663.20] (NTSC/JAP)

Machine Spec
Intel(R) Pentium(R) 4 (3.40GHz)
1024MB (1x512MB; 2x256MB)
Ati Radeon 9800 XT
Windows XP Professional SP2

PCSX2 Configuration
Graphics: GSdx9 0.9 (SSE2) (and ZeroGS 0.93 (SSE2))
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4
Pad: SSSPSX PAD Plugin 1.6

Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4

BIOS:
SCPH 30004 (v3) (PAL) [v01.20] [02-09-2000]

CPU:
Recompiler + VuRecs, FL, SIPU

Info:
ZeroGS:
- good FPS (1 - 20 FPS)
- full working FMVs (9 - 16 FPS)
- no broken 2D Graphics
- broken Titlescreen
- not going Ingame (crash before Load Savegame menu)
- crash after config screen

GSdx9:
- no good FPS (1 - 5 FPS)
- working FMVs, but with errors (1 - 6 FPS)
- broken 2D Graphics
- no broken Titlescreen
- going Ingame (with Savegame) (0,1 - 3 FPS)
- crash after config screen

Controller Plugins:
- not working (only Select and Start Button)
- hold L1 in Titelscreen to load Newgame or Savegame
- hold R2 ingame to open the Selection Menu (Attack,items,usw.)
- menu does not open
 
Final Fantasy X (SLPS_250.50 NTSC-J)

Machine Spec :
Athlon64x2 4800+
--2.4GHz@2738.6MHz(260.8x10.5)--
OCZ DDR PC4800(DDR600) Elite Edition 512Mx2
--CL2.5-4-4-9 1T (Vddr:2.85v)--
Nvidia GeForce 7800GTX
--(SLI/OFF) @485/1340MHz--

PCSX2 0.9 Configuration
Graphics: GSdx9 (SSE2) 0.9 (D3D,PS3.0)
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
SCPH-70000(JAP) System ROM v5.0 build 02.00 (2004-06-14)
 
Dragon Quest V (slpm_655.55 Ntsc-j)

Thanks qt0n:)

Machine Spec :
Athlon64x2 4800+
--2.4GHz@2738.6MHz(260.8x10.5)--
OCZ DDR PC4800(DDR600) Elite Edition 512Mx2
--CL2.5-4-4-9 1T (Vddr:2.85v)--
Nvidia GeForce 7800GTX
--(SLI/OFF) @485/1340MHz--

PCSX2 0.9 Configuration
Graphics: GSdx9 (SSE2) 0.9 (D3D,PS3.0)
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
SCPH-70000(JAP) System ROM v5.0 build 02.00 (2004-06-14)
 
Gran turismo 4[SCES_517.19]

I'm more testing GT4 and I've got some ingame:heh:
Pcsx2 0.9
interpreter
SPU2Null
GSDx 0.9 ps 1.4-3.0(testing all) only software float mode showing some ingame with bad colors etc.
SSSPSX PAD 1.6.0
 
Here are my ffx screens

gsdx9 PS 1.4
everything else default

I played from the beach till the temple -> fells like playing on my ps2 ^^

nice job pcsx2 team :thumb:

one screen was to big -> rar
Now see for yourself:
 
The Bouncer (SCES_502.41)

Patches off
Console off
Gsdx9 (MSVC 14.0 SSE2) 0.9.0
P.E.Op.S SPU2
Bios 2.00 Europe
Recompiler + VURecs


pre-Ingame pics and then it's freeze...
 
Shadow of the colossus [SCUS_974.72]

I have got a USB dualshock controller for PC:thumb:
Pcsx2 0.9
Rec+VuRecs
SPU2Null
GSDx 0.9 ps 1.4
SSSPSX PAD 1.6.0
Bios Europe v02.00
 
Hyper Street Fighter II Anniversary Edition (PAL)
Playable:D


GSdx9 (MSVC 14.00, SEE2) 0.9.0
P.E.Op.S. SPU2 DSound Driver 1.4.0
SSSPSX PAD Plugin 1.6.0
P.E.Op.S CDVD Driver 1.2.0
USBnull Driver 0.4.0
FWnull Driver 0.4.0
Bios Europe v02.00 (14/06/2004)
 
Gameshark v2 SLUS_200.90

Starts to load then crashes.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
Ring Of Red (J)

Ring Of Red (J)

Machine Spec
AMD64 3700+ (2.20GHz) | 939 | SD
2048MB (2x1024MB) Patriot
eVga nVidia GeForce 6800 GT 258MB PCI-E

PCSX2 Configuration using PCSX2 0.9 VM
Graphics: ZeroGS (SSE2) 0.9
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: Linuzappz Iso CDVD ddriver 0.5.0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Sony PlayStation 2 SCPH-70000 System ROM v5.0 build 02.00 (2004-06-14)(Sony)(Jp).bin

Notes: Slow, but perfect gfx and sound.
 
Action Replay MAX

SLUS_200.90
This gets all the way to the point of loading the game then crashes so close to being able to cheat in games on an emulator. :thumb:
note you need to use a fake memory card as it will freeze if you try to load your settings.

Configuration.
Graphics: GSdx9 (SSE2) 0.9 - win,D3D,PS1.4,LTF
Sound: P.E.Op.S SPU2 DSound Driver 1.4
Drive: P.E.Op.S CDVD Driver 1.4 - IOCTL,D:\,Thread,1|0,0,0|1,0|0
Pad: SSSPSX PAD Plugin 1.6
Misc:
USBnull Driver 0.4
DEV9null Driver 0.3
FWnull Driver 0.4
BIOS:
Europe 1.6

My comp Specs p4 3.2
1gb of memory.
Geforce fx 5700 LE
 
Save
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