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The Unknown One

· Believe in Harmony
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Discussion starter · #1 ·
From what I've been reading, it seems like a load of work. Specifically, I would like to know what needs to be done or written to get an emulator of this calibur to work. Would a PS2 emulator be harder to design than a PSX one? I'm just curious if anybody is wondering.
 
Well, I'm no expert on emulation, but I've been working on a Gameboy emulator and I've been having a hard time. I understand most of the concepts of emulation and the sort, but writing the actual code is pretty tough. :/ I've been programming for about 7 years, but I don't think I know near as much as I should. :p
 
The console needs to documented first. Difficulity depends on how complex the console structure is and how do its parts communicate with each other, but generally, the more powerful a console becomes, the harder its to emulate it.

To emulate a console, you have to have alot of coding experience and good knowledge of low level language. As for your question,..yes, its going to take alot of time to get PS2 games working at full speed, and i doubt it will on our current hardware.

Yours,
-Elly
 
Discussion starter · #4 ·
Ohh..., I see. Is most of this programming done on C++, Java, or some other langange? And while I'm here, I want to wish all programmers of this emulator the best of luck 'cuz I know that it'll take a lot of hard work and determination.
 
PCSX2 is written using C AFIAK. most emulators are written using C/C++/ASM.

Yours,
-Elly
 
Emulators are extremely complex. Writing an emulator of the PCSX2 calibur takes alot of hardwork and dedication as well as loads of specialized knowledge. Documenting/Reverse Engineering the console is probably the most time-consuming process of working on an emulator. I also would say that yes it is quite a bit simpler to write a Playstation emulator than a PS2 emulator, mostly because of the lack of documentation for the Playstation2 console. And PCSX2 is being written in C. Though emulators are written in many different languages.
 
Discussion starter · #7 ·
Not exactly related to the topic, but I didn't want to make a new thread just to ask this simple question.

How long has the pcsx2 team been working on the emulator? Thanks in advance to those who reply.
 
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