DSP-2 support, homegrown in the forum by ZSNES and Snes9x contributors.
Full C4 support, courtesy Nach (asm) and anomie (C version and the initial research)
OBC1 support, thanks to ZSNES for the original development and sanmaiwashi for the C port.
Justifier support- neviksti and I handled this. Enjoy playing Lethal Enforcers.
better memory mapping- More games play, including Dai Kaiju Monogatari 2, without the patch.
DSP-1 improvements- The same people who helped bring you DSP-2 support have vastly improved
the emulation accuracy here
Fewer hacks- More games play using the same emulation thanks to new changes.
OpenGL and Glide hi-res fixes- If you saw odd rendering before, it is fixed now.
Rendering improvements- A lot fewer glitches, but there's more to come after
we run many tests.
H-DMA fixes- Gun Force and Genocide 2 are happy
CPU fixes- quite a few instructions were modified for better accuracy.
New Graphics pack config (Win32)- no need to try to get the packs in just the right place
Color coded ROM loading- When you load a ROM, Snes9x changes the message color to indicate
whether the ROM is a known hack or possibly bad, interleaved or normal.
A rewritten Win32 GUI- funkyass and I have rewritten most of the dialog boxes
(the DLL is still required, but the next full release should see it gone)