Try using Eternal SPU lite. It has less sound quality but it uses less cpu resources so at least the sound wont be choppy...
That`s not the best idea. Eternal is verry good plugin but lite version simplly sucks - U loose 2 much of quality & some games (especially those from Square) simply sounds aufoul with it.
Now let`s get 2 it, first Eternal:
DirectSound as audio device & Thread as audio out method is good selection but 64 for sound buffer is 2 much. So I advice U to lower this value 10-20 is optimal... Next, Neil`s reverb sound almost perfect but TiMidity sounds good 2 & it`s faster. wait for XA is free: on << I would disable this function - makes stops / slowdowns in some titles... So I wold setup Eternal this way:
- Direct Sound
- 15
- Thread
- TiMidity
- all options in Misc section are disabled
also in Special game fixes section I would enabled "Update before accessing register" function couse FFT is Square game afterall.
now lets check Pete`s OpenGL.
1. Filtering > lower this option (to eg. 2) to get some fps
2. FpsLimit > set it 2 Autodetect
3. Framebuffer access: 3 > really not sure if GF2MX support hardware read&move, also I haven`t seen special efects in FFT whitch requie turning on FA, so set it 2 0 & U will get lotzzzzz of fps....but I`ve play FFT 4 about 2-4 houers so maybe in later part of game U have 2 turn it on.
4. FrameSkipp - nice option gives few another fps, but new version of it makes games 2 jump on slowers computers. I`ve recomend U 2 use old frameskipp version from special game fix section < animation runs a lot faster & U don`t get a frog jump..
Try this settings...
First change Eternal Settings & turn frameskipp on (remember, this in special game fixes), if sound / animation still will be chopy change another thing in video setting... etc.