this is the PAL version, which works when using sub-channel reading.
settings:
Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon 7000 DDR x86/MMX/3DNow!/SSE
Resolution/Color:
- 1024x768 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 2 - edge clamping supported
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: NOT supported!
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
btw, it lists my radeon mobility as a radeon 7000. Is that the same card?
anyway, we'll start with a closeup
settings:
Plugin: Pete's OpenGL Driver 1.1.68
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon 7000 DDR x86/MMX/3DNow!/SSE
Resolution/Color:
- 1024x768 Fullscreen - Desktop changing [32 Bit]
- Keep psx aspect ratio: off
Textures:
- R8G8A8A8
- Filtering: 2 - edge clamping supported
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes - 196 textures usable
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 4
- Framebuffer texture: 2 - not used yet
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on (hardware)
- Subtractive blending: NOT supported!
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: off [00000000]
btw, it lists my radeon mobility as a radeon 7000. Is that the same card?
anyway, we'll start with a closeup