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truepurple

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Discussion starter · #1 · (Edited)
First concerning save states. There named so confusingly. I just tried to move a harvest moon save state file from epsxe 150 folder to 152. But i couldnt tell which one belonged to harvest moon.

Could there be a better system for naming the saved states file other then SLUS and a set of nearly random numbers (i know the last number stands for which save slot it is) Couldn't the save states and memory saves for that matter contain the name of the game file somewhere in it?
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Also e{i}'s plugins has a option for the fps to go up when the screen is blank or still. Could pete plugin get this feature?
If you guys could find a way to skip loading emulations or reduce it to a second that would be awesome. I mean its loading from your hdd or cdrom which is going to be so much faster then psx's original two speed drive(that was how fast the drive was isnt it?)

Perhaps something that allows you to take a image of the loading screen then compares to and skips every future loading screen cause it looks the same? Or something,anything.

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When I change video plugin settings it warns me to shutdown and restart the emulator. But I've found thats not needed. It seems to make no difference if i shut it down and restart it or just load the rom. Why does this message pop up? If its not necessary could this message be removed?


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I suppose theres a reason that ones you've loaded a program you cant switch to another game or change video settings in anyways. What would happen if you did do it?(assuming the option wasn't greyed out) Especially,why is gamepad options greyed out?

(I'm asking this out of curiousity and not as a complaint)

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Its really nifty that you can see a picture of your saved states. but the f1 f2 f3 system can be a hassle sometimes. So easy to accidentally press f2 too many times. A alternative idea(along with not instead of) to this would be combo hot keys for saving and loading. Like pressing alt then a number would would that number save and shift and a number would save for that slot.
 
I can't answer any of those questions truepurple since I am not a programmer or an emu author. But what I can tell you is that Calb and Galtor (two of the ePSXe authors) visit this forum from time to time. So they just may see your comments and suggestions and either consider them, see about implementing them, or reply to your post and explain the things you have asked about. Please be patient though, it may take a bit.
sincerely,
sx/amiga
 
you could try to PM them so when they are here in the forum, they can go straight to this thread... coz they might not see this one if its under the pile of many new ePSXe threads...
 
>Could there be a better system for naming the saved states file other then SLUS and a set of nearly random numbers

That's the name of thew game. Look at the Volume label of the CD and you'll see what I mean.

>When I change video plugin settings it warns me to shutdown and restart the emulator. But I've found thats not needed. It seems to make no difference if i shut it down and restart it or just load the rom. Why does this message pop up? If its not necessary could this message be removed?

I think someone said it's being removed in the next version.

>Its really nifty that you can see a picture of your saved states. but the f1 f2 f3 system can be a hassle sometimes. So easy to accidentally press f2 too many times. A alternative idea(along with not instead of) to this would be combo hot keys for saving and loading. Like pressing alt then a number would would that number save and shift and a number would save for that slot.

I disagree. That slows down the whole point of 'quick' saves. Maybe if F4 (which is meant tobe no loger in use) could be assigned to ba k a state, but taht's about it.
 
Rest questions are already answered very well by Kane.

I suppose theres a reason that ones you've loaded a program you cant switch to another game or change video settings in anyways. What would happen if you did do it?(assuming the option wasn't greyed out) Especially,why is gamepad options greyed out?
I think pcsx is the only emu that supports this feature. I guess its difficult to implement this in epsxe as epsxe was originally based on psemupro which always needed to be restarted to change and save any settings.
Could be a nice future add-on for epsxe.;)
 
Discussion starter · #10 ·
Originally posted by Kane
>Could there be a better system for naming the saved states file other then SLUS and a set of nearly random numbers

That's the name of the game. Look at the Volume label of the CD and you'll see what I mean.


Oh ok i see, well could it use the name of .iso or. bin files or have that name somewhere in the save? And or is there a way to change the cd labeling inside of a bin or iso file? Would doing so change how well it works?

>too easy to accidentally press f2 too many times.

I disagree. That slows down the whole point of 'quick' saves. Maybe if F4 (which is meant tobe no loger in use) could be assigned to ba k a state, but taht's about it.
How would it slow anything down if it was along side instead of replacing the f1 f2 f3 system? What about a # or shift+# could swich you over to that # save spot. Of course could still choose to cycle through save spots with f2 if you wished.

You can switch games while the emu is running - insert the new CD/ISO and then select Reset.
Really? Can you change graphics after the emulator has started too if it wasn't a disabled option?

Trying to fine tune my video options for a game can be time consuming and frustrating cause i keep having to close and reload the emulator and the game. Not to mention the fact that for some strange reason I have to go up the directory tree each time because the emulator forgot where I was last time I loaded a file.

Could we get some kind of alternative? Perhaps something like how zsnes works. A menu bar that hides at the top unless you hold your mouse over it. Where you can change games video/sound options etc all without closing down the emulator or even falling back to desktop. Live changes to graphics without needing to reset the game would be great but even just where you can change graphic options that would automatically reset your game if that is needed.
 
i have an idea - forgive me if its allready implemented because i didnt see it if it was....anyway.

how about game-specific memory cards. like whenever you run a certain game, ePSXe automatically installes the correct memory card. That would make things a lot easier
 
Oh ok i see, well could it use the name of .iso or. bin files or have that name somewhere in the save? And or is there a way to change the cd labeling inside of a bin or iso file? Would doing so change how well it works?
No because the emu uses the CD plugin to play ISO's IIRC, and therefore only knows the volume label of the CD. I think changing the volume label of the CD will cause the game to cease functioning.
How would it slow anything down if it was along side instead of replacing the f1 f2 f3 system? What about a # or shift+# could swich you over to that # save spot. Of course could still choose to cycle through save spots with f2 if you wished.
Well for starters, most of the other F keys are used for other things. I suppose having a quicks save menu like ZSnes might work.
Really? Can you change graphics after the emulator has started too if it wasn't a disabled option?
PEC will allow you to change Video options in realtime, IIRC. Don't know how to do it, but hey.
Could we get some kind of alternative? Perhaps something like how zsnes works. A menu bar that hides at the top unless you hold your mouse over it. Where you can change games video/sound options etc all without closing down the emulator or even falling back to desktop. Live changes to graphics without needing to reset the game would be great but even just where you can change graphic options that would automatically reset your game if that is needed.
That's what the quick keys for the in game menu are for. Delete enbles/ disables the display, PageUp/Down move the curer along, and Home and End change the setting, in Pete's plugins at least. Lewpy's has a similar system tho.
how about game-specific memory cards. like whenever you run a certain game, ePSXe automatically installes the correct memory card. That would make things a lot easier
Use one of the emu fronteds. The BATARD tool (EmuFrontend), ePSXecutor, or Delta.
 
Discussion starter · #13 · (Edited)
No because the emu uses the CD plugin to play ISO's IIRC, and therefore only knows the volume label of the CD. I think changing the volume label of the CD will cause the game to cease functioning.
Well what about a option where you can associate the name of the game with that label? In other words something hot key triggered where you type in the name of the game and it saves that word in the save state name along with the cd label. So both you and the emulator know which is for which game. This information could be saved in saved state or better yet in a configeration file in epsxe.

Well for starters, most of the other F keys are used for other things. I suppose having a quicks save menu like ZSnes might work
Thats why I said shift+ a number not a F key.
Shift plus key 5 would bring up save slot 5 for example.


PEC will allow you to change Video options in realtime, IIRC. Don't know how to do it, but hey.
The what in the how now? Whats Pec whats iirc and does someone know how to use those?

You guys never replied to my best idea. Some way to reduce or if at all possible eliminate loading time emulation. I thought of a few ideas right away but im sure there are other approaches to the problem as well. Would you guys please consider going through the options and see if theres any way to deal with loading time emulation?
 
Pec is an Cheating Utility for psx emus. thats like adding a gameshark to your psx emulator. For the savestates, you can recognise them and arrange them using Utility programs such as PSXmemtool ( or even epsxecutor, but i am not 100% sure).

Loading time emulation can also be set if you play with your FPS rate. If you have it high, the games will load faster, however, the game will run too fast, you ll need to abort the emu. I think Software rendering plugins such as PEOPS and E{|} are processor dependent IIRC ( IF I Recall Correctly), so if you have a good processor, you ll have better loading times, .....cant think of anything more

Last Note: a new version of ePSXe is coming up. When? we dont know, but there are few test betas that where released. Hopefully, the new version will contain fixes and enhancments to many things we want to see...
 
>Well what about a option where you can associate the name of the game with that label? In other words something hot key triggered where you type in the name of the game and it saves that word in the save state name along with the cd label. So both you and the emulator know which is for which game. This information could be saved in saved state or better yet in a configeration file in epsxe.

I suppose that could be possible, but what is really the point to be fair. Yuo shouldn't need o move around your save states unless you are a developer. If you want to run old versions of ePSXe, just rename the old executable and put it in the same folder.

>Thats why I said shift+ a number not a F key.
Shift plus key 5 would bring up save slot 5 for example.

I thought you meant like VBAwhere it's Shilft plus an F key to save, which can be more than a little annoying. Could work I suppose. Not for me as I only generaly use 1 save state per game.

Eliminating the load time is a nice idea, but many gaves don't have static loading screens. It's simpler to just implement a key for the GPU that temporarily disables frame ock.
 
Discussion starter · #17 ·
It seems to emulate loading time in ratio though. In other words to reduce loading time by half i have to set fps to twice as fast as its suppose to.

Well its not totally like that. It does seem to speed up during loading time sometimes but that might be because it was set to max speed and the max speed for that area is faster.

But yah can't wait to see what beta brings. Though if there still developing beta this is something to consider in its development maybe? That and/or something that can be added to petes plug in something at least like is with E{|}(where you can set it to speed up during still screen periods and such.)
 
err,..I use PEC everytime i replay a psx game and i never knew of such ability :confused: maybe pressing the insert/delete buttons will do, but i never came such method.?!?!....

edit:
Originally posted by truepurple
It seems to emulate loading time in ratio though. In other words to reduce loading time by half i have to set fps to twice as fast as its suppose to.
try setting FPS to 200 and see what happens ;)
 
I remember the Author saying something about it SL knows too.
 
You can change video settings/plugin during the game
by pressing Ctrl+K
 
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