Yeah, I made sure to point ePSXe to the files in the memory card config, and also checked that the folder option you're referring to in Windows is checked (it is). That's why this is so bizarre. Because from everything I can tell, I'm theoretically doing everything ePSXe should need, and it still doesn't see my memory card saves. At this point, my best guess is that since my ghost saves are off of an old InterAct mega memory card, and were spread out across different pages, maybe I should check that I included a copy of the savegame information along with my time trial ghosts on each page? Bad part is, my new computer doesn't have a com port, so I can't connect my Dex Drive anymore (even if this new computer had a com port, it still wouldn't matter--Win 7 won't accept unsigned drivers). This of course means I have no idea how I could transfer the memory card saves onto my computer (before, I'd simply archived the old Dex Drive file archives on CD). Could it be that I need to unpack my Dex Drive file archives into the individual save files? If so, is there a tool I can use for that? I tried PSX mem tool, and it doesn't seem to work on Win 7 even in compatibility mode--it just coughs up an error when I try to start it. I'm starting to think I may just have to re-play the game, and unlock the characters and tracks the old fashioned way.