Greetings,
Well, in the spirit of continuing to bite off more than I can chew (NWN2 Mod, Oblivion Mod, 3D Modeling, C++, etc, etc), I have been seriously considering producing a remake of a particular NES game that I have strong memories of.
This game, which is zelda-esque in nature, I do not want to remake in 3D. If I wanted to do that the oblivion engine would be perfect, hell, half the scripts and sfx I would need are already out there. The problem is the mass amount of 3D models and animation that would be needed, and my modeling skills suck and 3D animation skills are non-existent.
So, I began googling and browsing for 2D engines, preferably freeware, and I came across the following page:
Game Engines - GDWiki
There is a lot here, and I am far from through the list, but I found at least one that seemed somewhat promising, at least in terms of what it has already accomplished on the freeware arena:
Allegro - Introduction
Anyways, I wanted to ask around and see what those in the know have to say about the various progs available.
Truth be told, the less actual low-level stuff I have to deal with, the more likely I am to be able to accomplish this project, but at the same time I dont want to go with something so limited that I will be unable to faithfully reproduce (in higher quality) the original game.
Yes, yes, anyways, please with the comments, suggestions, information, and whatever else comes to mind.
Thanks,
TastEPlasma
Ok, I have narrowed it down to 3 possibilities:
1. Allegro - Introduction
2. Goblin 2D+
3. Haaf's Game Engine
EDIT 2: Ok, just noticed the programming/web development forum subcategory, perhaps this would be better off over there? Would a mod be so kind as to move it? I would very much appreciate it.
Well, in the spirit of continuing to bite off more than I can chew (NWN2 Mod, Oblivion Mod, 3D Modeling, C++, etc, etc), I have been seriously considering producing a remake of a particular NES game that I have strong memories of.
This game, which is zelda-esque in nature, I do not want to remake in 3D. If I wanted to do that the oblivion engine would be perfect, hell, half the scripts and sfx I would need are already out there. The problem is the mass amount of 3D models and animation that would be needed, and my modeling skills suck and 3D animation skills are non-existent.
So, I began googling and browsing for 2D engines, preferably freeware, and I came across the following page:
Game Engines - GDWiki
There is a lot here, and I am far from through the list, but I found at least one that seemed somewhat promising, at least in terms of what it has already accomplished on the freeware arena:
Allegro - Introduction
Anyways, I wanted to ask around and see what those in the know have to say about the various progs available.
Truth be told, the less actual low-level stuff I have to deal with, the more likely I am to be able to accomplish this project, but at the same time I dont want to go with something so limited that I will be unable to faithfully reproduce (in higher quality) the original game.
Yes, yes, anyways, please with the comments, suggestions, information, and whatever else comes to mind.
Thanks,
TastEPlasma
Ok, I have narrowed it down to 3 possibilities:
1. Allegro - Introduction
2. Goblin 2D+
3. Haaf's Game Engine
EDIT 2: Ok, just noticed the programming/web development forum subcategory, perhaps this would be better off over there? Would a mod be so kind as to move it? I would very much appreciate it.