GSdx development moved to the PCSX2 developer forum. Updates can be followed in this thread:
PCSX2.net - GSdx
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Install one of these first: DirectX End-User Runtime Web Installer, DirectX End-User Runtimes
Latest: GSdx 0.1.13 (7z)
Minimum requirements: Pixel Shader 2.0.
Recommended: DirectX 10 level video card, Windows Vista.
Note: SSSE3 is supported by the Intel Core 2 Duo series.
Note 2: SSE4 is supported ONLY by the Intel Core 2 Duo Penryn series, meaning the E7xxx, E8xxx models for dual cores and the Q9xxx models for quad cores.
Games which had the post-processing effect removed:
rundll32 gsdx.dll,GSReplay <.gs file> (v1.5+)
or
rundll32 gsdx.dll,GSReplay <renderer index> <.gs file> (v1.7+)
Good for benchmarking too.
Previous versions:
GSdx9 0.10.0, GSdx9 0.10.2, GSdx9 0.10.3, GSdx9 0.10.4, GSdx9 0.10.5, GSdx9 0.10.6, GSdx9 0.10.7, GSdx9 0.10.8, GSdx9 0.10.9, GSdx9 0.11.0, GSdx9 0.11.1 (GSdx9 0.11.1a), GSdx9 0.11.2, GSdx9 0.11.3, GSdx9 0.11.4
GSdx10 0.1.0, GSdx10 0.1.1, GSdx10 0.1.2, GSdx10 0.1.3, GSdx10 0.1.4
GSdx 0.1.0, GSdx 0.1.1, GSdx 0.1.2, GSdx 0.1.3, GSdx 0.1.4, GSdx 0.1.5, GSdx 0.1.6, GSdx 0.1.7, GSdx 0.1.8 (7z), GSdx 0.1.9 (7z), GSdx 0.1.11 (7z), GSdx 0.1.12 (7z)
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xpad 0.1.0
Requirements: WinXP SP1+, XInput compatible controller (Xbox 360)
----------------------
cdvd 0.1.0 (7z)
Note: dual layer not supported yet, iso file must have 2048 byte blocks.
PCSX2.net - GSdx
---------
Install one of these first: DirectX End-User Runtime Web Installer, DirectX End-User Runtimes
Latest: GSdx 0.1.13 (7z)
Minimum requirements: Pixel Shader 2.0.
Recommended: DirectX 10 level video card, Windows Vista.
Note: SSSE3 is supported by the Intel Core 2 Duo series.
Note 2: SSE4 is supported ONLY by the Intel Core 2 Duo Penryn series, meaning the E7xxx, E8xxx models for dual cores and the Q9xxx models for quad cores.
Games which had the post-processing effect removed:
- Okami (0x21068223)
- Metal Gear Solid 3: Subsistence (0x053D2239)
- DBZ Budokai Tenkaichi 2 (0x278722BF)
- Street Fighter EX3 (0x72B3802A, 0x71521863)
- Bully (0x28703748)
- One Piece Grand Adventure (0x3122B508)
- ICO (0x6F8545DB, 0x5C991F4E)
- Grand Turismo 4 (0x44A61C8F, 0x0086E35B, 0x77E61C8A)
- DBZ Budokai Tenkaichi 3 (0x428113C2, 0xA422BB13)
- Wild Arms 5 (0xC164550A, 0xC1640D2C)
- Manhunt 2 (0x8B029334)
- For the full list refer to source.
- Go to a static scene in the game where not much is moving and the bug is visible.
- Make sure it is not the spikey polygon syndrome.
- Press SHIFT + F8.
- In the snap folder of pcsx2 you will find a .gs file next to the .bmp.
- Compress and upload them.
rundll32 gsdx.dll,GSReplay <.gs file> (v1.5+)
or
rundll32 gsdx.dll,GSReplay <renderer index> <.gs file> (v1.7+)
Good for benchmarking too.
Previous versions:
GSdx9 0.10.0, GSdx9 0.10.2, GSdx9 0.10.3, GSdx9 0.10.4, GSdx9 0.10.5, GSdx9 0.10.6, GSdx9 0.10.7, GSdx9 0.10.8, GSdx9 0.10.9, GSdx9 0.11.0, GSdx9 0.11.1 (GSdx9 0.11.1a), GSdx9 0.11.2, GSdx9 0.11.3, GSdx9 0.11.4
GSdx10 0.1.0, GSdx10 0.1.1, GSdx10 0.1.2, GSdx10 0.1.3, GSdx10 0.1.4
GSdx 0.1.0, GSdx 0.1.1, GSdx 0.1.2, GSdx 0.1.3, GSdx 0.1.4, GSdx 0.1.5, GSdx 0.1.6, GSdx 0.1.7, GSdx 0.1.8 (7z), GSdx 0.1.9 (7z), GSdx 0.1.11 (7z), GSdx 0.1.12 (7z)
----------------------
xpad 0.1.0
Requirements: WinXP SP1+, XInput compatible controller (Xbox 360)
----------------------
cdvd 0.1.0 (7z)
Note: dual layer not supported yet, iso file must have 2048 byte blocks.