Well hello, hello! Had to register for this actually, been using these forums for ages, but used to search for answers and read about stuff only 
I didn't come across with a solution to my problem after a long time of searching for an answer, I decided it's better to just post about it then see what happens. Anyway to the point, my problem is the FMV that plays at the SeeD graduation party. Everything has worked fine with the game until I reached that part, the sound has been good, FMVs and graphics overall have been great. The first FMV at that party plays well where you see the shooting star and Rinoa walks up to Squall, but the one that comes after gets problematic. It first starts well until you get to the part where Rinoa and Squall clash with another dancing pair. After that clash the screen soon moves closer to Rinoa's face, the music gets lower and all of the sudden the screen stops, but music continues on with half tempo from as it should be heard.
This is an ISO that I have been using for this game, I have been playing it with ePSXe 1.6.0, but I also tried out 1.5.2 as well as PSXeven and pSX. The same glitch happens with every emulator I have been trying. I tried changing the video plugins and still get the same result (I only tried out the different Pete's plugins). Problem could be within the ISO file itself, to confirm that I'm getting another ISO file for the first disc right now. I also tried that FMV skipping with the "-nomdec" command line, didn't work.
Plugin Info:
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 8800 GTS/PCI/SSE2
Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- B8G8R8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: off [00000000]
Sound Plugin: Eternal SPU Plugin 1.41
Computer Specs:
Intel Core 2 Duo 2,4GHz (I have set ePSXe to use just one core)
2G Ram
NVIDIA GeForce 8800 GTS 512MB
Vista Ultimate 32bit
I hope I didn't forget something important, but anyways I hope someone can help me with this issue. I'll tell how it goes with the other ISO when I get my hands on it. I really want to play this game trough again, been too many years since I last played it on my PS ;(
I didn't come across with a solution to my problem after a long time of searching for an answer, I decided it's better to just post about it then see what happens. Anyway to the point, my problem is the FMV that plays at the SeeD graduation party. Everything has worked fine with the game until I reached that part, the sound has been good, FMVs and graphics overall have been great. The first FMV at that party plays well where you see the shooting star and Rinoa walks up to Squall, but the one that comes after gets problematic. It first starts well until you get to the part where Rinoa and Squall clash with another dancing pair. After that clash the screen soon moves closer to Rinoa's face, the music gets lower and all of the sudden the screen stops, but music continues on with half tempo from as it should be heard.
This is an ISO that I have been using for this game, I have been playing it with ePSXe 1.6.0, but I also tried out 1.5.2 as well as PSXeven and pSX. The same glitch happens with every emulator I have been trying. I tried changing the video plugins and still get the same result (I only tried out the different Pete's plugins). Problem could be within the ISO file itself, to confirm that I'm getting another ISO file for the first disc right now. I also tried that FMV skipping with the "-nomdec" command line, didn't work.
Plugin Info:
Plugin: Pete's OpenGL Driver 1.1.76
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce 8800 GTS/PCI/SSE2
Resolution/Color:
- 640x480 Fullscreen - NO desktop changing [32 Bit]
- Keep psx aspect ratio: on
Textures:
- B8G8R8A8
- Filtering: 6
- Hi-Res textures: 0
- VRam size: 0 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0
Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 3
- Framebuffer access: 4
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on
Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Screen cushion: off
- Game fixes: off [00000000]
Sound Plugin: Eternal SPU Plugin 1.41
Computer Specs:
Intel Core 2 Duo 2,4GHz (I have set ePSXe to use just one core)
2G Ram
NVIDIA GeForce 8800 GTS 512MB
Vista Ultimate 32bit
I hope I didn't forget something important, but anyways I hope someone can help me with this issue. I'll tell how it goes with the other ISO when I get my hands on it. I really want to play this game trough again, been too many years since I last played it on my PS ;(