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Discussion starter · #202 · (Edited)
Was it added into GSdx 0.1.1? If so then I still get the corrupt graphics in-game.
Can't remember, it was in the source when I checked now.

can't you load my memory card? i'm using pal version
That could be, this is ntsc.

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v1.2 released.

White stripes in ffx were a new bug, added when I tried to fix ffx-2 pause screen background (it didn't work very well either way).
 
wow a new version already, you're seriously taking few years break arent you? :p

thx for new update :)

there's some blur on games on 0.1.2

edit: just tried ffx-2 and ffxii with it loaded the save i had and both were blurry, doesnt happen in 0.1.1 lemme try ffx and some other game...

lol seems of all my games only the final fantasy ones didnt have the blur effect, it doesnt look right thou, I liked the detailed graphics on 0.1.1 for these games

first and third images are 0.1.2
 
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Discussion starter · #204 · (Edited)
Could be the new output merging code is not perfect yet :p Lot of games output the same image twice 50% alpha blended, but one of them is one pixel less in height. For example 512x448 and 512x447. DQ8 is one of them I think. The dialog box had a strange ghost edge.

edit: With ffxii (pal) I don't see any difference in sharpness. I made two snapshots with both and comparing them.
 
Could be the new output merging code is not perfect yet :p Lot of games output the same image twice 50% alpha blended, but one of them is one pixel less in height. For example 512x448 and 512x447. DQ8 is one of them I think. The dialog box had a strange ghost edge.

edit: With ffxii (pal) I don't see any difference in sharpness. I made two snapshots with both and comparing them.
I made snapshots too! i'm just slow to up them lol
 
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1280x1024 ntsc

i can up the ones from ffx-2 too? also ntsc :p same happens, and also for ffx
 
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oh wow now that one is notorious :p
 
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Discussion starter · #211 · (Edited)
Hmmmm, ffxii positions one of the two (same) images one pixel lower and half pixel to the right. This is the same parameter which games let adjust as "screen position". DMC1 moves the text overlay down to the bottom with this, so far I have completly ignored it, even now only the vertical difference between them is used as an offset. For ffxii this means second image 1px lower and blur... Maybe I could look over such small offsets.

Uploaded a new build of v1-2, please test :p
 
testing!

all good now, lesse what new bugs are there :p

edit: that was fast, snapshot doesnt work now? :p

minor detail thou keep up the good work!
 
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I just tested VF4 and I noticed that in Gsdx9 0.11.0 it renders all the graphical features. However, in Gsxdx and a couple of revisions after Gsdx9 0.11.0 it doesn't render all the features. It makes the game look a lot darker and if you notice some of the textures in the background appear like silhouettes. The first picture is Gsdx9 0.11.0 and the second one is Gsxdx.

View attachment 153774

View attachment 153775
 
lol and I though only I tried those solutions :p
 
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Wow, Gabest, that was a fast one! Thank you for a new release, gotta test right now :)

The first and the biggest effect I'm seeing in Final Fantasy X SLUS-20312 is that it seems like my terrain stripes problem is now really GONE! Oh yeah is this great! :D Great job!

Gonna test some more games and will report back as soon as possible.

EDIT: Another testing result: WWE Smackdown Here Comes the Pain -- now it shows correct loading screens (no longer squashed in the top part of the screen). Another minor touch, but the one that definitely makes the plugin look better! Awesome! :)

- Agetian
 
Gabest, can you please fix the issues with random crashings in Kh 2? I'm not begging you or anything, just requesting. Don't matter if you decided to fix it in a later version, but your plugin is very good and I hate using that blurry ZeroGS for KH2. Ruins gameplay experience.
 
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