Next Generation Emulation banner
41 - 60 of 994 Posts
Hmm, looks like I might have to try it a little later aswell for testing purposes.
Mainly just to see if my my card can handle it.
Whoever that was that asked for x8 and more is mad or using a screen which is two stories big.

edit:
Ok just downloaded it and it works just fine.
Much easier to setup than I thought and eventhough I prefer the compatibility mode trick, my monitor sometimes refuses to resize to that size, so this is a perfectly fine alternative. Runs games with heavy 3D slower than normal but otherwise it runs fine.

One thing which I found strange is I accidentaly used the wrong savetype for Pokemon (which I tested) and the game still loaded but just did not recognise my save, instead of giving me the please reinsert card failure message. It runs just little slower than the emu on it's own.

Thanks for the nice tool :thumb:
 
Hmm I never tried to use my X and Y buttons when I tested it, now I tried to use them to test something else in pokemon and I find they simply don't respond. I have my My X and Y keys set as one and 2 on the keyboard (not the numberpad ones, but those that work with shift). I guess this tool somehow can't use them.

I don't really want to change my key config, is there any chance you could add support for them?
 
Great little app, don't have to squint anymore. However, every now and then. maybe once every say 2 minutes, for some reason the screens stop updating, won't take any input during these about 5 second oddities, the emulation though is still running (sound still works and the game is still actually running, just don't see it). Also if I happen to be pressing a button right as these things happen the button gets stuck, as if I had turned on a turbo-switch or something.

Specs are AMD 64 3200+, Win XP Pro SP2, ATI Radeon X1600 pro (with latest video drivers), 1gb of Memory
 
Great little app, don't have to squint anymore. However, every now and then. maybe once every say 2 minutes, for some reason the screens stop updating, won't take any input during these about 5 second oddities, the emulation though is still running (sound still works and the game is still actually running, just don't see it). Also if I happen to be pressing a button right as these things happen the button gets stuck, as if I had turned on a turbo-switch or something.

Specs are AMD 64 3200+, Win XP Pro SP2, ATI Radeon X1600 pro (with latest video drivers), 1gb of Memory
I'm just guessing, so I could be really completely wrong, but this tool uses OGL to transfer the GDI output to a bigger screen and probably you have bad OGL support in your ATI drivers, same happened with ePSXe's OGL Plugins for another user some days ago. He downloaded a new driver and got it working. You should also try it!
 
41 - 60 of 994 Posts