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those ideas about new places to fight in are actually really good and i can already imagine how fresh and exciting it would be. i agree, they should use other locales. you guys should send those ideas to the writers of these games.
I'm sure they thought about it already. It's not like these are new.

I'm also sure they might be worried about political backslash in one way or another. Who knows how France would feel if I could blow up the Eiffel Tower or how England would feel if I could blow up Big Ben. I'm pretty sure there's reasons why they haven't done something like this yet.
 
hushypushy said:
NYC, Tokyo, Paris, SF, Los Angeles, Calcutta, Hong Kong, etc are much better IMO.
I was mentioning actual flashpoints around the world, but since it's a fictional war, yeah. Go for it!

hushypushy said:
Like, I don't know, England decided to carpet bomb downtown Manhattan, so now we are sending 10,000 American troops to march through London. For example.
I think Tom Clancy would get a hard on if he had that idea.

D.D. said:
those ideas about new places to fight in are actually really good and i can already imagine how fresh and exciting it would be. i agree, they should use other locales. you guys should send those ideas to the writers of these games.
Most game writers stick to proven formulas based on action movies. Reason being that their company's marketers think that having a video game depicting a war between America and (say) Denmark won't sell an acceptable number of units.

ShadowDancer said:
I'm also sure they might be worried about political backslash in one way or another. Who knows how France would feel if I could blow up the Eiffel Tower or how England would feel if I could blow up Big Ben. I'm pretty sure there's reasons why they haven't done something like this yet.
True: China banned C&C Generals for showing Tianaman Square getting nuked (as well as depicting China as a very nuke-happy nation), DPRK didn't like Mercenaries or Splinter Cell: Chaos Theory for obvious reasons, and Venezula has kicked up a storm about Mercenaries 2. Most western countries couldn't give a f**k, but on the other hand you had the Mayor of Las Vegas b!tching about R6: Vegas, and Bloomberg has jumped on the anti-GTA4 bandwagon recently as well.

As I said before, most of the reasons why war games stick to proven formulas is the anti-Muslim sentiment kicked up after 9/11 and because of marketers.

I've had a game idea for around three years now in which the backstory depicts a world war between European members of NATO, Canada, Russia, and a loose alliance of Asian countries against an America ruled by a fundamentalist stratocracy in the 2040s. I'm curious to know what marketers would think of that (as well as what the backlash would be.) :rolleyes:
 
I was mentioning actual flashpoints around the world, but since it's a fictional war, yeah. Go for it!



I think Tom Clancy would get a hard on if he had that idea.



Most game writers stick to proven formulas based on action movies. Reason being that their company's marketers think that having a video game depicting a war between America and (say) Denmark won't sell an acceptable number of units.



True: China banned C&C Generals for showing Tianaman Square getting nuked (as well as depicting China as a very nuke-happy nation), DPRK didn't like Mercenaries or Splinter Cell: Chaos Theory for obvious reasons, and Venezula has kicked up a storm about Mercenaries 2. Most western countries couldn't give a f**k, but on the other hand you had the Mayor of Las Vegas b!tching about R6: Vegas, and Bloomberg has jumped on the anti-GTA4 bandwagon recently as well.
*lame moment of the day warning*

They do have a point though, the blooming in that trailer was a bit too much.
As I said before, most of the reasons why war games stick to proven formulas is the anti-Muslim sentiment kicked up after 9/11 and because of marketers.

I've had a game idea for around three years now in which the backstory depicts a world war between European members of NATO, Canada, Russia, and a loose alliance of Asian countries against an America ruled by a fundamentalist stratocracy in the 2040s. I'm curious to know what marketers would think of that (as well as what the backlash would be.) :rolleyes:
I think it would be banned in the states creating the biggest import stream from Europe since Shenmue 2 on Dreamcast.
 
IMO they should'nt go newer but older. I mean there aint gonna be vechicles driven in COD4 and if so, lets stick to horses then eh?

Possible Timeline: 1600-1800(maybe even 1865)

Why?: Rifles, pistols eh horses and cannon for the arty were common during that time. Lady's had a gun, Saloon owners had a BB-gun and a soldier had the finest equipment for that time(beats me what that was). That are all requirements for a war game so..................

What more?: A good war during those day's. Maybe sum Carribbean style warfare but sticked to a actual war. Colonization on the Carribbean was more difficult than getting 500.000.000 florin's to buy your fleet and may wars were made. A fictual storyline would be: Spanish,Portugese VS. Netherlands,England VS. United Carribbean Nation(UCN) fighting it all out in the Carribbean with sum well made up fights and featuring horsies riden to their death.

Plz comment on this idea.
 
Old wars are boring. Hey guys, let's spend a minute between each shot on tedious reloading procedures so we can shoot ONE bullet and do it again.

War in those days was like "line up, shoot, get shot, die, next". I don't think that would be fun.

Maybe a game with warfare like 300 would be interesting.
 
hushypushy said:
Old wars are boring.
World War 2 has near infinite potential due to the scale of warfare involved. Whether it be on the fields of France, cities of Russia or the islands of the Pacific, lots of people died and there is a potential videogame in every theatre of war.

I personally would like to see more Korean/Viet Nam wargames though. Done correctly, a Viet Nam War game could have an immense atmosphere.

hushypushy said:
Hey guys, let's spend a minute between each shot on tedious reloading procedures so we can shoot ONE bullet and do it again.
I don't think that Call of Duty: Light Brigade would sell in large numbers. ;) Sounds like a good idea though. :p
 
World War 2 has near infinite potential due to the scale of warfare involved. Whether it be on the fields of France, cities of Russia or the islands of the Pacific, lots of people died and there is a potential videogame in every theatre of war.
Well, by "old" I was talking about the simplistic older warfare that lll was referring to...I've always found those types of games boring.

World Wars, yes, those are fun to play. Well, of course they are. Why do you think we have them?
 
Monsters = done
Aliens = done
Different periods of time = done
Combine all of those = done

What else is there? FPS games will probably go the way of the fighting genre. Not totally dead but a few good games will pop up once in a while. Like the fighting genre when it was big in its time, FPS games are overflowing the market and ideas are being run dry. Some new game enters the market, then everyone tries to copy it one way or another and then it's back to square one.

The thing about FPS games are the graphics though. People use it as a benchmark to test out their systems and developers also use this genre as a benchmark to test out new things graphical wise. This might keep it from totally dwindling down.
 
What else is there? FPS games will probably go the way of the fighting genre. Not totally dead but a few good games will pop up once in a while. Like the fighting genre when it was big in its time, FPS games are overflowing the market and ideas are being run dry. Some new game enters the market, then everyone tries to copy it one way or another and then it's back to square one.

The thing about FPS games are the graphics though. People use it as a benchmark to test out their systems and developers also use this genre as a benchmark to test out new things graphical wise. This might keep it from totally dwindling down.
Condemned - Criminal Origins is a new type of HORROR FPS, that game just to creepy and its 10x scarier than RE4 + F.E.A.R combined.
beautiful graphic + good gameplay = my kind of game. Also-- any kind of FPS that has BF2 feels, i will get my hands on. That camouflage giant pic, when i first have a gleam of it i can tell its a close up camo soldier with a M16 which isn't right, that guy should be carrying a sniper rifle.

anyway I can't wait for all those new upcoming Dx10 games, my PC are build to play those things and i'm a well rounded all genre gamer :)
 
I personally would like to see more Korean/Viet Nam wargames though. Done correctly, a Viet Nam War game could have an immense atmosphere.
I can picture it being as claustrophobic like playing the marine in Aliens vs Predator.
 
ShadowDancer said:
What else is there? FPS games will probably go the way of the fighting genre. Not totally dead but a few good games will pop up once in a while. Like the fighting genre when it was big in its time, FPS games are overflowing the market and ideas are being run dry. Some new game enters the market, then everyone tries to copy it one way or another and then it's back to square one.
hushypushy said:
That's not how it is already...? oO
The last game to really innovate the FPS genre was Deus Ex. And the shooting mechanics of that game pissed off a lot of impatient people. Every "innovation" in the FPS so far has just been better graphics and Havok physics. I was hoping that Stalker would have been the game to inject something new into the genre, but it's far too unpolished.

Here's hoping for Bioshock then.

Other games like sports titles and (as you said) fighting games are in a worse state though, since once you perfect the formula there's really nothing else to do. At least sports titles can have the yearly roster date, but all fighting games can do is add another character to the 30+ they've already got. :rolleyes:

Condor San said:
That camouflage giant pic, when i first have a gleam of it i can tell its a close up camo soldier with a M16 which isn't right, that guy should be carrying a sniper rifle.
He's not a sniper.

Cid Highwind said:
I can picture it being as claustrophobic like playing the marine in Aliens vs Predator.
On the topic of Vietnam war games, I'd like for Raven to make a new Soldier of Fortune game but based in the Vietnam War (as a kind of prequel). John Mullins needs a next gen instalment. And I need some next gen dismemberment and gore. ;)
 
I have to say, the fighting genre is just as stale as the FPS genre. And I say that as a diehard fan of neither--I just want to play the good stuff (in contrast to Samor and racing games). The last fighting game that impressed me was Street Fighter 3 Third Strike. Wow. The last FPS to impress me was COD3..and before that, probably COD2. Pretty sad.
 
hushypushy said:
The last fighting game that impressed me was Street Fighter 3 Third Strike. Wow. The last FPS to impress me was COD3..and before that, probably COD2. Pretty sad.
Tekken 3 was the first and last fighting game I was ever excited about. I had it preordered for months. I remember when you got a ton of different fighting games on the PSX and early days of the PS2 (Kensei, Bloody Roar, Ehrgeiz, etc) but so far it just looks like Tekken, Soul Calibur, Virtua Fighter and Dead Or Alive are left.

FPS games need something serious to impress me, and usually it ends up being graphics. Call of Duty 1 and 2 impressed me due to the sheer intensity of it all, but you have to go back to Deus Ex for me ever to be amazed by the gameplay, scale, narrative and immersion in a FPS.
 
I think I'd love to play an FPS that will let you engage in a battle against 128 guys... and 64 vehicles... and 32 robots... or 16 battle tanks and 9 airships, all on screen at once. Such a thing will impress me indeed. I mean... well... FPS games are cool but you could never see more than 30 guys on screen at once... even in Serious Sam. What's up with that? I'm willing to see graphics of Doom 2 in exchange for that intense battlefield feel... instead of being put into a battlefield with a few enemies who wait for you to come and shoot their heads off. War games seriously need more soldiers...

As for fighting games, I think we need a 3D fighter that is actually as fast-paced as the 2D ones. I mean... ever since 3D fighting games came along, the fighting games have been tremendously slowed down... in terms of actions.
 
I think I'd love to play an FPS that will let you engage in a battle against 128 guys... and 64 vehicles... and 32 robots... or 16 battle tanks and 9 airships, all on screen at once. Such a thing will impress me indeed. I mean... well... FPS games are cool but you could never see more than 30 guys on screen at once...
.
that would be cool man :-D
but that will take other 10-20 years to have a PC high end enough to support that much players at once. I think theres one game close in doing that and its call TF2 and it will support up to 20+ at once on screen, like in the map 2fort (excluded vehicles, robots , tank and airship)
i love the first game, can't wait for the second one coming up along with HL: portal bundle.
 
Tekken 3 was the first and last fighting game I was ever excited about. I had it preordered for months. I remember when you got a ton of different fighting games on the PSX and early days of the PS2 (Kensei, Bloody Roar, Ehrgeiz, etc) but so far it just looks like Tekken, Soul Calibur, Virtua Fighter and Dead Or Alive are left.
Not a Street Fighter fan, eh? Well, by those games you mentioned I can see why ;)

industrian said:
FPS games need something serious to impress me, and usually it ends up being graphics. Call of Duty 1 and 2 impressed me due to the sheer intensity of it all, but you have to go back to Deus Ex for me ever to be amazed by the gameplay, scale, narrative and immersion in a FPS.
Halo always has impressed me, it still does actually--I was playing it today! Even the graphics still have merit, especially running at 480p with the 360's built in AA. Too bad it doesn't support 16:9. Halo 2 did, but my roommate moved out and took that, but not part 1, with him. Oh well, they were both his, so I'm not complaining :p
 
hushypushy said:
Not a Street Fighter fan, eh? Well, by those games you mentioned I can see why ;)
Street Fighter games largely suck. I say "games" because there's been around 50,000 of them released in the last ten years. I liked Street Fighter EX + Alpha though.

hushypushy said:
Halo always has impressed me, it still does actually--I was playing it today!
It never impressed me that much. Then again I was playing it at the same time as FarCry and Call of Duty.
 
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