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NBA Street Homecourt First Native 1080p Xbox 360 Game

This is actually old news but I'm sure most of you don't know this. The game comes out in a few days , so this is real exciting. There are others coming with native 1080p support to, like Virtua Tennis 3.

Gamasutra - EA Claims First Xbox 360 1080p Game Crown
 
There's hardly any racegame with a track texture that's even bearable to look at while not driving, unfortunately :(

NFS Carbon textures made me puke.
 
NBA Street Homecourt First Native 1080p Xbox 360 Game

This is actually old news but I'm sure most of you don't know this. The game comes out in a few days , so this is real exciting. There are others coming with native 1080p support to, like Virtua Tennis 3.

Gamasutra - EA Claims First Xbox 360 1080p Game Crown
i find it odd though that they would even offer such an option when it causes the game to run at 30fps on Xbox360 when 1080p is selected. normally the game runs at 60fps.
 
Well, think for a minute. Do 4:3 PC games generally go all the way to 1600x1200 or do they just stop @ 1280x1024? Higher resolution is what defines clarity for many people. Also, in terms of proper 1080p HDTVs I'm sure many of their owners would prefer for games/content to played in the native res rather than the scaled down choices of 720p or 480p/i.
 
Correct me if I'm wrong but at lower resolution the details of high quality textures don't show because there aren't enough pixels available to show every detail. But if the game is made for 720p, 1080p would probably only make you see more details of the textures and show that they're a bit on the low res side if they weren't made for a resolution that high. 720p with proper AA should be sufficient in that case. If textures are of a higher quality which cannot be properly shown @ 720p it's a different story.
 
I don't know HDTV's as well as TFT screens, but with the latter I do know that you'll usually want to run stuff in its native resolution because it simply looks a lot better regardless of the amount of AA and blur you throw at it in other resolutions, so I could imagine the same for HDTV's with 1080p support.

..and I still do not prefer HDTV's because DVD movies look relatively poor on them (compared to plain 'old' standard def. widescreen tv's).
Eventually, when all the dust and next-gen format wars have settled, people will buy their new movies on a format that fits properly with the new TV. They'll still have a back catalogue of DVD movies that look a lot worse than they used to, but that's how things go.

Similar to DVD, I've seen this UPC Digital TV (Digital TV broadcasting in NL) thing on both standard def tv's and HD ones. Guess which looks better.
 
Depends strongly on the TV Samoor.

On a decent HDTV, say a Loewe Xelos or Sharp Aquos which upscale, multipoint filter, interpolate and then add 3:2 pulldown, DVD looks great but on a set with image processing aimed squarely at only high resolutions DVD is upscaled and unfiltered and never frame converted, making it look uglier than ever. It's funny that some of the more expensive brands act as the latter, must be a way to force ppl to rebuy their movie collections.
 
Most people have never even heard of such features and they just want an HDtv with the HDready or FullHD lable on it. They don't read reviews in home cinema magazines or on the internet, they go an electronics store, tell the clerk how much they want to spend and which tv gives them the best image and sound quality, judging it on colour and contrast rather than dvd upscaling because they usually show HD demos anyway.
 
Yeah, this surprised me a lot, they have an expensive HD-TV and shows a DVD, and it looks like &¤%&¤%&¤, so I aked the clerk how do you think anyone will buy a HD-TV when you display something like that. When he looked at me for awhile, went to a cabinated... and suddenly the TV's was displaying a HD-DVD movie instad and it looked great..... what was he thinking ??!?!? maybe he had rented a DVD and wanted to watch it himself and didn't care about seeling TV's? I've also seen a lot of stores showing normal TV-broadcasts which also looks like crap on HD-TV...... I can't understand what they're thinking :S

Correct me if I'm wrong but at lower resolution the details of high quality textures don't show because there aren't enough pixels available to show every detail.
Well, seeing how almost everything has shaders these days.... it can be less and less of a problem. But as anyone at NGemu knows, if you try to run a PS1 / PS2 game in high-res it'll look quite bad because of the low quality textures. It'll still be a problem for this gen too. Seeing how little memory the consoles have their won't be much room for high-res textures even if a company wanted to have them.
 
Yeah, this surprised me a lot, they have an expensive HD-TV and shows a DVD, and it looks like &¤%&¤%&¤, so I aked the clerk how do you think anyone will buy a HD-TV when you display something like that. When he looked at me for awhile, went to a cabinated... and suddenly the TV's was displaying a HD-DVD movie instad and it looked great..... what was he thinking ??!?!? maybe he had rented a DVD and wanted to watch it himself and didn't care about seeling TV's? I've also seen a lot of stores showing normal TV-broadcasts which also looks like crap on HD-TV...... I can't understand what they're thinking :S
at least because of it I know I'm not yet jumping to get a fancy new tv ;)
 
yes, frankly I don't know much about all those features either - what I do see is stores displaying new DVD's on huge Widescreen HDTVs and it looks crap =P
True, seen the same at Mediamarkt Utrecht. They showed a Standard Def football match on this huge widescreen tv which was showcased right next to an aisle so you were forced to watch it from 50cm distance. Horrible...

Well, seeing how almost everything has shaders these days.... it can be less and less of a problem. But as anyone at NGemu knows, if you try to run a PS1 / PS2 game in high-res it'll look quite bad because of the low quality textures. It'll still be a problem for this gen too. Seeing how little memory the consoles have their won't be much room for high-res textures even if a company wanted to have them.
True, that will help, but only to a certain degree. Have you played Oblivion? Shaders cannot cover up everything especially not when looked from up close, but I guess that would be nitpicking.
 
True, that will help, but only to a certain degree. Have you played Oblivion? Shaders cannot cover up everything especially not when looked from up close, but I guess that would be nitpicking.
Oblivion isn't that shader intensive... gears of war would be a better example of a game with a lot of shaders. However shaders are not suitable for all kinds of things, for example it'd be impossible to have a wall-painting as a shader( well unless it is modern art or something :D ), while it works fine for dirt or concrete. So indeed I agree with you.

yes, Mediamarkt is really good at that stuff in particular
hahaha, their first swedish store opened and I am not impressed they have a whole lot of TV's and most of them show crappy quility broadcast... still I see people buy a TV after looking at it there :S
 
..and I still do not prefer HDTV's because DVD movies look relatively poor on them (compared to plain 'old' standard def. widescreen tv's).
Then something is very, very wrong. Either you're feeding it a bad source, it's going through a bad cable, or there is a scaling problem somewhere down the line.

If you're watching a decent DVD (free of compression errors and glitches) through a good cable (component or HDMI) and your TV is scaling it properly, it should look magnificent.

I've been using my 360 to my TV with component cables, and my TV scales to 540p. I've never seen standard DVDs look so excellent. I used to be in the same boat as you, because my girlfriend has a 52" HDTV and DVDs look horrible. One day I peeked behind there, and they have it set up with a two cent composite cable:mad:
 
GDC: Xbox 360 Backwards Compatibility soon to be forgotten

Microsoft plans to decrease focus on backwards compatibility in favor of concentrating on future Xbox 360 titles

It doesn't seem to be a good time for backwards compatibility, if one takes into account what Sony and Microsoft have had to say about the matter. While the downgrading of backwards compatibility on the PS3's European model made headlines across the world, very little has been stated recently on the progress to make more original Xbox games compatible with the Xbox 360.

Kotaku recently spoke with Microsoft rep Chris Satchell at the Microsoft Blogger Breakfast yesterday, and asked him about the status of future backwards compatibility updates. But, what he stated in response doesn't bode well for owners of Xbox games:

"At some point we're going to focus less on it. When you get to the end of this year there will be a reduced focus on backwards compatibility. There are so many 360 games out there. I don't know if it's important anymore."

It looks like backwards compatibility on next-gen consoles is turning out to be what it's supposed to be in the first place: a thing of the past.
 
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