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Samor said:
of course, but sometimes they're hard to find ;)
And in most cases the chase is better than the catch. Grandia 2 on the PC for example.

Samor said:
If you remember them - I have Daytona and Sega Rally in the original versions from Sega-Europe, which had those "break open" custom cardboard boxes that indeed were completely broken ;p .... ah well, at least they also came with jewel cases. They got rid of those boxes after the first few games they released under the SegaPC brand :p
Sounds like Sega Europe really like fragile cases. :p

StriderVM said:
Umm, so any website where I can buy iy? I don't care if it's semi-broken... I MUST PLAY IT!!!!!! :(
Just a suggestion, but have you ever tried using Google?
 
Yeah I did, here are the problems I've encountered so far :

1)It's the Saturn version.

2)It ships in the US only.

3)It doesn't like our country. (Credit card usage is denied due to mass carding incidents in our country.)
well most websites i know of only accept credit cards so...
 
i just wondering why there aren't PC version for FF9, FFX, FFX-2 and FFXII ...etc :rolleyes:
as said earlier about 7 and 8

play it, and you'll know why.

basically, they ported it really bad, and then wondered why it didn't sell and concluded Final Fantasy didn't work on PC....
 
@ref
yea, i know
i 'm just thinking that why they [square-enix] don't make a PC version for FF other than 7 and 8! :rolleyes:
 
well i thought i made that obvious? the first 2 were really poor attempts nobody bought it, so they didnt see the point in porting any more ;p
 
but i bought them [PC version]:D
i first played FF8 in PS1 consoles
then, i like it much and bought the PC versions of FF7 and 8 :p
 
well i thought i made that obvious? the first 2 were really poor attempts nobody bought it, so they didnt see the point in porting any more ;p
Hey I have both of them, there's really not that bad at all. FF7 lacked support for a lot of video accelerators, requiring you either to run it in fullscreen 320x240 or quarter screen 640x480 because computers were too slow to render it all in software at a decent pace. Once I got a TNT2 and the TNT patch is was really, really good.

FF8 has some of the best videos I had seen back then, and it took Warcraft 3 for me to be impressed again. I could play the game in a 4 times higher resolution than normal, it's not that bad when you compare it to the PSX version. And the music isn't that bad, until you've heard the PSX version I guess. With FF7 you could always use the Yamaha soft synth that came with the game, it made the music sound great.
 
Hey I have both of them, there's really not that bad at all. FF7 lacked support for a lot of video accelerators, requiring you either to run it in fullscreen 320x240 or quarter screen 640x480 because computers were too slow to render it all in software at a decent pace. Once I got a TNT2 and the TNT patch is was really, really good.

FF8 has some of the best videos I had seen back then, and it took Warcraft 3 for me to be impressed again. I could play the game in a 4 times higher resolution than normal, it's not that bad when you compare it to the PSX version. And the music isn't that bad, until you've heard the PSX version I guess. With FF7 you could always use the Yamaha soft synth that came with the game, it made the music sound great.
thats the exact problem i had with the ff7 port. i could only run it in software mode at fullscreen and it looked really ****ty.
 
Because they did a bad job the first two times isn't a good reason to stop porting them; it's a reason to do a better job the next time.
 
Because they did a bad job the first two times isn't a good reason to stop porting them; it's a reason to do a better job the next time.
yeh but this is a corporation, first rule of business, if it doesn't make money, don't do it. They aren't bothered if we feel we are missing out, if their sales figures don't reflect that, then they won't waste time/money/resources on making the ports
 
The music was exactly the reason why I loathed FFVIII PC from the bottom of my soul. The music conversion was so bad that it really spoiled the atmosphere completely. It sounded like bad midi instead of a mature music score like the PSX version.

EDIT: Ah yes, and to all those hires freaks out there. The reason why I play the Playstation FF games in software mode is the fact that low-resolution polygons fit better in a low-resolution background than high-resolution polygons would do - they'd just look out-of-place. In order to make the resulting image look good, you need a TV, of course :D
 
yeh but this is a corporation, first rule of business, if it doesn't make money, don't do it. They aren't bothered if we feel we are missing out, if their sales figures don't reflect that, then they won't waste time/money/resources on making the ports
Yeah, but maybe it doesn't make money because they did such a horrible job with it. Are you going to tell me a perfect port would sell the same # of copies as what they released? We're talking about FF here, people will by these games by the truckload. The only issue I see is that people who like FF probably already have a console to play them on.
 
The music was exactly the reason why I loathed FFVIII PC from the bottom of my soul. The music conversion was so bad that it really spoiled the atmosphere completely. It sounded like bad midi instead of a mature music score like the PSX version.

EDIT: Ah yes, and to all those hires freaks out there. The reason why I play the Playstation FF games in software mode is the fact that low-resolution polygons fit better in a low-resolution background than high-resolution polygons would do - they'd just look out-of-place. In order to make the resulting image look good, you need a TV, of course :D
thats what the ffvii port did too. the pc soundtrack is definetly midi and it pales in comparison to the psx version.
 
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