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Discussion Starter #1
I test each new build with Zelda Wind Waker, and always the same problems:

- can't use savestates, Dolphin always crash when you try to load them.
- ramdom crashes/TLB write errors, whenever a new area is loaded by the emu.
- A "for sure" hang/crash after a "Cleared code cache" message.

But recently I've tried un-checking "Fix Items Hang" and all those problems were gone !!!!

With Fix Items Hangs un-checked now I can play almost safely with dual-core On, use savestates etc,

but of course I can't get new Items.

Intel Core2 Duo
Intel Mobile GPU (256MB)
DirectX9 (Software Vertex processing)
 

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eMuLaToR_DoLpHiN 2
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335 Posts
I test each new build with Zelda Wind Waker, and always the same problems:

- can't use savestates, Dolphin always crash when you try to load them.
- ramdom crashes/TLB write errors, whenever a new area is loaded by the emu.
- A "for sure" hang/crash after a "Cleared code cache" message.

But recently I've tried un-checking "Fix Items Hang" and all those problems were gone !!!!

With Fix Items Hangs un-checked now I can play almost safely with dual-core On, use savestates etc,

but of course I can't get new Items.

Intel Core2 Duo
Intel Mobile GPU (256MB)
DirectX9 (Software Vertex processing)
jes you ahve rigth the game is crashing because of the patches
 

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arrrf,
there was an issue on this, Issue 149 - dolphin-emu - Google Code

I guess it needs to be reopened, I didn't test the savestates, but you're right they're crashing the emu :(
However, there's less crash than before, i think i didn't test it the right way when I said it was fixed...
 

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here too (1623 SVN). I have Zelda TP saved before the last battle and try to collect all the bugs and hearts but dolphin chash after about 3 minutes in every direction i take. disabling patch make it better but crash randomly.
 
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