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I'm using Project 64 v1.5 SP1 with Jabo's Direct3D6 1.5.1 plugin and am having a slight problem with the Legend of Zelda: Ocarina of Time. The menu's take much longer to load than I'd like. While doing a search, I found this thread, which suggested I activate the "subscreen delay fix", however... I do not see that fix anywhere. Before someone suggests that I didn't really install it, I'm very confident I did. I have a 836KB file - pj64_1_5_SP1.exe - that created a directory "Backup created by SP1 installer" in the appropriate folder.

Changing the counter factor to 1, as was also suggested in the previously linked to thread, didn't help.

So... anyone have any ideas? :)
 

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the fix in question is actually in the cheats section, in case you have to use that
 
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