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13 Posts
Discussion Starter #1
hello,

I will prob be shot down for this been my first post but I have tried to get this working for about 4 days now.

I have been looking at other threads regarding this issue / read all the forum rules etc but still can't get this to work. :rolleyes:

If anyone can help, that would be good...:)

Firstly, I am running psx v1.7.0 and running the game from ISO.

Everything else is ok, just the battle swirl...

here are the specs...

If anyone needs any other information, please just ask... thanks, caine.

Plugin: Pete's OpenGL Driver 1.1.77
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel 965/963 Graphics Media Accelerator
OGL version: 1.5.0 - Build 7.14.10.4926

Resolution/Color:
- 1440x900 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer texture: 3
- Framebuffer access: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: off
- Screen smoothing: on
- Game fixes: off [00000001]
 

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13 Posts
Discussion Starter #3
Hi,

First of all, thanks for you reply although I have a few problems now.

One been the hand curser is blacked out and also the battle swirl problem is still there...

any ideas?

Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Mobile Intel(R) 965 Express Chipset Family

Resolution/Color:
- 1440x900 Fullscreen - [32 Bit]

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: on
- Full vram: off
- Game fixes: off [00000001]
 

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ヒット激しく速く
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19,429 Posts
Hmm first off you only selected the FF7 fix but didnt activated the special game fixes check the box in the left of the Special Game Fixes and activate it also put frambuffer acces 3
 

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13 Posts
Discussion Starter #5
Thanks for pointing that out. Ok, that's got rid of the cursor issue but still the battle swirl doesn't happen.

For my GFX card (I know, not the best) which of pete's drivers is best to use???

here is the new config:

Plugin: Pete's D3D Driver 1.1.77
Author: Pete Bernert
GFX card: Mobile Intel(R) 965 Express Chipset Family

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000001]
 

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23,263 Posts
Use Pete's D3D7 plugin. Intel integrated graphics have crap OGL drivers. :/

FAIL.

OGL 1.77 is the better plugin on any video chip, even intels crappy ones. the D3D don't render all effects properly.

Plugin: Pete's OpenGL Driver 1.1.77
Author: Pete Bernert
Card vendor: Intel
GFX card: Intel 965/963 Graphics Media Accelerator
OGL version: 1.5.0 - Build 7.14.10.4926

Resolution/Color:
- 1440x900 Fullscreen - NO desktop changing
- Keep psx aspect ratio: off

Textures:
- Best colours
- Filtering: 4
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: setting before max
- Framebuffer texture: max
- Framebuffer access: max
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- 15 bit FB: off
- Dithering: on
- Screen smoothing: on
- Game fixes: on [00000001]
 
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