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Discussion Starter · #1 ·

I'm programming a game, and I would like to display the name of the pad device currently in use.
When using XInput (the API I could have vibrations working with), I could not find a way to detect the device model, or name or whatever.

In the case of a single connected device, I could get that information via other APIs (winmm, hid...).
But supposing I connected a X360 pad and a XBoxOne pad, I don't know how to match XInput detected devices with information I got from other APIs.

Would someone know some trick for this ?

Thanks !
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