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Joined
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350 Posts
Beta Date: 14 04 05
Conditions Tested Under:

GSdx (SSE2) 0.6 - PS3.0 - Hardware mode [21 04 2005]
GSsoft plugin 0.9 [16 04 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 [25 12 2004]
SSSPSX PAD Plugin 1.4
Linuzappz ISO CDVD Driver 0.5
DEV9null Driver 0.2
USBnull Driver 0.3
FireWireNull Driver 0.4
Europe v01.90(23/06/2003) Console
Recompiler

When choosing "new game" the game hangs. When choosing multiplayer, it's going ingame but not playable!

note1: gsdx9 is not showing the first 2 introscreens
note2: gssoft is not showing text, animations and is in menu very bright!

Status:
Ingame
 

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Registered
Joined
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350 Posts
Discussion Starter · #2 ·
Beta Date: 29 04 05
Conditions Tested Under:

GSdx (SSE2) 0.6 - PS3.0 - Hardware mode [23 04 2005]
Recompiler


The graphics hangs on the third screen and then i get a lot of
*PCSX2*: DMA address not 128bit aligned: 005b4584

anyway the graphics are a lot better :p
 

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Registered
Joined
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350 Posts
Discussion Starter · #3 · (Edited)
Beta Date: 09 06 05
Conditions Tested Under:

GSdx (SSE2) 0.9 - PS1.4 - Hardware mode [10 07 2005]
P.E.O.P.S. SPU2 DSound Driver 1.2 [25 12 2004]
SSSPSX PAD Plugin 1.6
P.E.O.P.S CDVD Driver 1.2
DEV9null Driver 0.3
USBnull Driver 0.5
FireWireNull Driver 0.4
Europe v01.90(23/06/2003) Console
Rec

This build made it more stable (still graphics are messy), and i actually could walk for a while, but when i wanted to pick up another weapon, pcsx2 stops and gives me this error:

DvdRead: 500759, nSectors=16, RetryCnt=100, Speed=4(83), ReadMode=3(0) (1074=30a0d)
*PCSX2*: DMA address not 128bit aligned: 005b4584
*PCSX2*: DMA address not 128bit aligned: 005b8784
cpuTlbMiss 2ea710, a49b0161, status=70030c11, code=8

Also, starting a new game still doesn't work! Only multiplayer works!

Status:
Ingame
 
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