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wipEout 'Reverb echo' missing

1487 Views 13 Replies 4 Participants Last post by  I-Chan
Hello everybody and sorry for my poor english.

I've been reading us since last winter and I think it's time for my first post.

I own the game wipEout and use an image in order to play it in ePSXe 1.60 with Mooby 2.8 virtual cdr plugin. Everything it's ok, but I realized about a missing sound effect using the emulator.

This is the 'reverb echo' both in audio CD-DA and sound effects. If you've played the game in PlayStation you know that when you are driving the craft in a elevated circuit zone the song you are listening and the sound effects turns into a 'reverb echo'. That's very impressive and it's create a very good height atmosphere.

Well, part of this is missing in ePSXe. The sound effect turns ok into the reverb but the CD-DA song not. Anybody knows why? Maybe for playing it from an image?

I must say that I cannot play the cd-rom directly because in my new system there isn't a digital cable audio from cd-rom to audio card, and we know this is imperative in order to hear cd-da via CD-ROM in ePSXe.

Greetings and thanks in advance.
1 - 4 of 14 Posts
Not true.
Even an analog cable via a CD-ROM drive can hear CDDA tracks.

Since you are using the Mooby CDR plugin,
did you adjust the 'CDDA Volume' in Mooby's config?

In this case, MAX IT.
Hmmmm...care to post your SPU plugin(Sound/Audio) settings?
Set to:
SPUasync, Smooth with a buffer of 32.
Tried running directly from the CD?
1 - 4 of 14 Posts
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