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Discussion Starter · #1 ·
Beta Date: 17 04 05
Conditions Tested Under:

GSdx (SSE2) 0.6 - PS2.0 - Hardware mode [17 04 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 [25 12 2004]
PADwinKeyB Driver 0.8 [12 12 2004]
P.E.Op.S. CDVD Driver 1.2 [29 03 2005]
DEV9null Driver 0.2 [17 12 2004]
USBnull Driver 0.3 [17 12 2004]
FireWireNull Driver 0.4 [27 02 2005]
Europe v01.90(23/06/2003) Console
REC

Block Dump (748KB rar)

Has only ever shown a CD icon. Seems to hang on something 'mem card' related.

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Discussion Starter · #2 ·
Beta Date: 02 07 2005 [Refraction Beta 2]
Conditions Tested Under:

GSdx9 (SSE2) 0.9 - win,D3D,PS2.0,LTF [01 07 2005]
PADwinKeyb Driver 0.9 [14 05 2005]
P.E.Op.S CDVD Driver 1.2 - IOCTL,D:\,Thread,1|0,0,0|1,0|0 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 - 1,3,0,0|0,0|0,0,0,0 [25 12 2004]
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
eeREC | rCache 0 | Console 1 | Patches 1

Identical status.

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Discussion Starter · #3 ·
Beta Date: 22 07 2005 [Refraction Beta 02]
Conditions Tested Under:

GSdx9 (SSE2) 0.9 - win,D3D,PS2.0,LTF [25 07 2005]
SSSPSX PAD Plugin 1.6 [25 06 2005]
P.E.Op.S CDVD Driver 1.2 - IOCTL,D:\,Thread,1|0,0,0|1,0|0 [14 05 2005]
USBnull Driver 0.4 [14 05 2005]
P.E.Op.S. SPU2 DSound Driver 1.2 - 1,3,0,0|0,0|0,0,0,0 [25 12 2004]
DEV9null Driver 0.3 [14 05 2005]
FWnull Driver 0.4 [16 05 2005]
Europe v01.90(23/06/2003) Console
eeREC | rCache 0 | Console 1 | Patches 0

Manual ELF load required. Shows disc spinning, but stops dead on:

002306b0 3c021001 __002306b0 lui v0, $1001 (__10010000)
002306b4 8c42f000 lw v0, $1000f000 (__1000f000)
002306b8 30420004 andi v0, v0, $0004


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821 Posts
CKemu said:
Manual ELF load required. Shows disc spinning, but stops dead on:

002306b0 3c021001 __002306b0 lui v0, $1001 (__10010000)
002306b4 8c42f000 lw v0, $1000f000 (__1000f000)
002306b8 30420004 andi v0, v0, $0004
1000F000= I_STAT
you are stuck in VSync, try to kill it :smash:
 

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Discussion Starter · #5 ·
Stupid question I am sure, but never even attempted to kill VSync before...any pointers? / guides?
 

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Looks like you already loaded ELF into PS2DIS and used "invoke analyzer"

- open "file/load label definition file" and select PS2.MAP from PS2DIS' folder
This reveals the names of the I/O mapped registers.
Not really necessary, but it gives you a clue, what kinda stuff you are looking at.

-open "analyzer/import labels from other file" and select the ELF from GTA3

-open "edit/jump to labeled"
enter sceGsSyncV, this gives you the address to no-op
make a patch like this
patch=0,EE,{sceGsSyncV},word,03e00008
patch=0,EE,{sceGsSyncV+4},word,24020001
 

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5,309 Posts
Discussion Starter · #7 ·
The 4th line down is NOP!?..either way patching that line or around causes:

00081FC0 NOP
... more NOP
00081FD4 NOP
00081FD8 BEQ zero, zero, 0x00081FC0

Code:
[b]90DB90F1.pnach[/b]
gametitle=WipEout Fusion [SCES 50005] (E)
comment=
//Skip sceGsSyncV
patch=0,EE,0020f950,word,03e00008
patch=0,EE,0020f960,word,24020001
 

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Discussion Starter · #9 ·
Heh :innocent: sorry, too used to people saying +4 lines, I thought it made no sense. alas still at the same result. Never tried PS2get, really should, I use phaste alot atleast.
 
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