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How did you get over 85Hz? I only got over 85Hz once on a driver past 182.50, and as I said, that's only because the resolution using that refresh rate is custom created itself and was created while I was still on 182.50 and 100Hz was possible (but not over, as it had it's own cap at 100Hz). Even if I can successfully add overrides, it only seems to apply to the desktop if I manually select the mode from within the nVidia control panel. Within games, it always defaults to 75Hz or 85Hz if I'm lucky.Check the edit, I'm already able to use [email protected], and [email protected] again. ^_^
Except with GSDX, that just crashes with 640x480 in any refresh. =_="
Yes, that's a description and possible cause that makes sense.Interpolation might be a problem with nVidia drivers defaulting the scaling method to NVIDIA scaling... which is upscaling the lower resolution to your native resolution. IIRC, 182.50 defaulted to your display method.
There is... no fix for this yet as far as I know. It won't let you choose your display's native scaling method in the control panel, and you can only choose either NVIDIA full scaling (stretch all resolutions to fit your native), NVIDIA scaling with aspect ratio (add black bars), or no scale at all. Might have something to do with Windows 7's way of managing displays (which NVIDIA reported as breaking their nView feature or something like that) but... I can at least confirm that on my system, I can't... choose "use my display's scaling method" at all. No matter what else I choose, it always ticks back into that option and I can't tick it and apply itself.
Then again, if you're using a desktop monitor, try "no scale" then you can probably stretch the panel using your monitor's controls. With some monitors, though, I've noticed that after you return to your desktop, your native resolution is also stretched by that much.
I'm not seeing anything about scaling at all anywhere though.