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Reforce only allows modes that windows itself allows.
 

· From Love and Limerence
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Discussion Starter · #42 ·
Yeah, I'm about one move away from dropping nVidia.

I just removed pin 12 from my monitor cable (good thing it's not built into the monitor itself), and guess what? Not only does the problem still persist, but what's more is it now won't let me go over 1600x1200 by default, and yes, that's after ReForce, after nVidia's control panel, the whole nine yards.

I'm done messing around with it all for something so simple. Really, resolutions and refresh rates shouldn't be this hard to get. nVidia messed up, and big time.

Resolution support for CRTs in Windows 7 with nVidia GPUs is a joke. I can't use what I want, no matter what I try to do, even if I destroy my hardware. It's a joke.

This is now pretty high on my priority list to get this nVidia GPU out of my system, and have no alternative but to use an ATi GPU. This is coming from someone who'd always choose nVidia, all other things being relatively equal (which I think they often are). I honestly don't care about shoddy OpenGL drivers or whatnot. Oh, sure, I know I will care (and maybe a good bit), but nothing can compare to not even handling display modes correctly. It's failing at the basics, here.

This is very annoying.
 

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go ahead :p, problem exists with ATI too >.>

Push Pin 12 back into the connector, it should slide in and work again like nothing ever happened. (worked for me).

the 190 drivers apparently fix the CRT blurr.
 

· From Love and Limerence
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Discussion Starter · #44 ·
I'm not understanding how it exists with ATi when you initially said the display drivers were the fault, and not the operating system (which I initially thought). I see only nVidia users complaining about this issue. Not a single one from ATi is complaining about this issue. If ATi has the same bug, I'm inclined to think it's not a coincidence, but rather something in the operating system.

Do you know what exactly is happening, and why? I don't. I honestly think you're just throwing things out too, just like I've been trying things, because none of your fixes have worked. In fact, many have made things worse. I'll admit my confusion (and annoyance), though. You just seem to dance around the issue like the blame is neither here nor there.

I don't care to blame nVidia. I don't want to blame Windows 7. Those aren't my intents. My intents are to have it work. I like nVidia hardware, and this is an operating system I want to stick with. However, one is at fault, and there is a problem in my situation so there's no use dancing around the issue like it's a Pink Elephant. I don't want to, but this is annoying, and if I have to switch to ATi to get it to work (I'll try my parents' GPU first to make sure ATi doesn't have a conveniently similar bug in their drivers...), then I will have to end up at least considering doing so. It's either that, or stay with Windows XP. Yeah, which do you think I'm going to do? For many CRTs (higher end ones), nVidia and Windows 7 is an impossible combination without this, that, and every other headache, workaround, and side effect.
 

· Registered Anime Hater
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Hmm....I'm having slight problems with resolution changing with my 9600GT too. If I drop the resolution to 1024x768, the display leaves a ~0.8 inch gap at both the top and bottom which is really frustrating, not that I use 1024x768 anymore (1280x1024 is what I'm using), but it still is a problem nevertheless.
 

· From Love and Limerence
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Discussion Starter · #46 ·
That's not a problem. It's normal for CRTs, and unrelated to video drivers or operating system.

Use your monitor's control panel to scale it to your full screen dimensions, and once you do that, you shouldn't have to again unless it's reset (monitors often told ten or more modes they'll remember, and on lower end/smaller monitors where you'll only use a few resolutions, you should only have to do this once for each).
 

· ヒット激しく速く
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Actually the problem was in ati to, the fix was to install XP drivers on windows 7 (which isn't possible anymore at least not on the X64 i think) but with 9.7 problem disappeared low res looks just as good as XP i think (i think cause i didn't compared them both at the same time in parallel) but bare in mind i use a LCD so it could be different from a CRT (on both 3650 and my current 4670).

PS: you wont have problems with opengl on ati (unless where talking linux), but still hope you find fix for the problem my advice is to wait maybe a fix is just around the corner, this reminds me of the time ati had buggy opengl i wanted to change to but eventually they fixed it and even more strangely provided better drivers support since then (maybe the team was replaced or threatened or something :lol:), so like i said maybe you should wait more.
 

· From Love and Limerence
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Discussion Starter · #48 ·
Yes, the fact that you have an LCD changes everything. LCDs interpolate at lower resolutions on the hardware level. They're supposed to/it's normal. For CRTs, it's not, and looks terrible. The image is blurred to hell and back, and it looks ridiculous. You really do have to see it to believe it. If you've seen interpolation on an LCD and think it's okay, well, forced interpolation on a CRT looks even worse. It's that bad. It's unacceptable.

In any case, that problem is solved (sort of), but the remaining issue is getting resolutions and frequencies (Hz), ala, display modes, working as they should, but I can't, and this fault is Windows 7's (I think). You see, In Windows 9x, you could disable plug and play entirely if the operating system and/or drivers stopped a mode from working. In Windows XP, there is a checkmark to "hide modes that this monitor cannot display" that you can uncheck to do the same thing, as well as third party software (like ReForce) to force default refresh rates. Well, guess, what? In Windows Vista/7, that checkbox is there, but doesn't work! Read up on it if you don't believe me. How stupid. Why even include the option if it does nothing!? No amount of overriding through ReForce or nVidia's drivers, or even so much as damaging hardware, can overcome this either.

In other words, it's both the drivers and the operating system, one at fault for each problem.

nVidia's drivers are causing interpolation on some CRTs under Windows 7 (but not under Windows XP, or even under Windows Vista).

Windows Vista/7 are lockdown tight on refresh rates/display modes. Apparently, I should have been able to overcome this by removing plug and play at the hardware level, but no, that made it worse.
 

· PReP - Lizard of Reason
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I am also stuck with limited resolutions in Win7, i can't go beyond 1600x1200.
My Samsung CRT can handle 2048x1536 - which i use for almost all games at the moment, aswell as 1920x1440 (it is a 4:3 monitor) which i use for 1080p videos.

I just hope it get's fixed before Win7 launches, no matter who is to blame.
Eventhough i will probably buy a LCD or LED Monitor later - i will keep my trusty CRT for situations where my new monitor might be worse.
 

· From Love and Limerence
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Discussion Starter · #50 ·
Yeah, CRT support (at least for the higher end CRTs, standard ones seem unaffected) in Windows 7 is shoddy. It's a shame.

Are you also getting the second problem I am? Are you getting what appear to be interpolated images at lower than "native" resolutions? Set your monitor to, say, 1280x960 or 1024x768, and bring up your OSD. Does your monitor confirm it's drawing a 1280x960 or 1024x768 image within what's really a 1600x1200 resolution, resulting in a blurry image?
 

· PReP - Lizard of Reason
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Yeah, CRT support (at least for the higher end CRTs, standard ones seem unaffected) in Windows 7 is shoddy. It's a shame.

Are you also getting the second problem I am? Are you getting what appear to be interpolated images at lower than "native" resolutions? Set your monitor to, say, 1280x960 or 1024x768, and bring up your OSD. Does your monitor confirm it's drawing a 1280x960 or 1024x768 image within what's really a 1600x1200 resolution, resulting in a blurry image?
That is a shame, before higher res lcd's started to become more ordinary and better, i just could not get the fuzz about having a thin display showing you 1024x.

I haven't tried that actually, but i will do that soon to contribute to the "feedback-train".
 

· From Love and Limerence
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Discussion Starter · #54 ·
There it is. I'm not surprised. Actually, I am. I'm surprised it took you as long to say that. I've been waiting for that from you since I started this thread.

If that's all you have to say/do, I'd appreciate if you don't troll the topic.

That's a poor excuse anyway (sadly, you might be partly right on why the situation is as it is). If "CRTS are old" is the real reason this is happening, then that's even more of a shame. It's not like it takes any extreme lengths to support CRTs as Windows XP did...
 

· Registered Anime Hater
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Spyhop said:
All 13 people left who still use CRTs are very upset.
Oh great!

You're contributing jack to the discussion and just piping in with comments that might start a flamed "debate"

Bravo Spyhop! :rolleyes:

Edit: Seems like Zedeck beat me to it.
 

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Well i can't deny, windows 7 is touted as the digital age, of operating systems.. still doesn't mean such bugs should get by.
 

· From Love and Limerence
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Discussion Starter · #57 ·
I believe Windows XP also touted a slogan of "experience the best of the digital age" on the front box and when installing. Did Windows Vista/7 also drop support for scroll ball mice too? Was support for analog speakers dropped? No? Then CRTs should be just as supported.
 

· Registered Anime Hater
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They might fix it at some point in the future though.....not that there's a high likelihood of it happening if it hasn't been fixed at the RTM stage.
 
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